- S4-03 | 先固化 Tag 系统设计与首发范围

- S4-04 | 实现组件实例 Tag 的统一生成入口
- S4-05 | 实现组塔后的 Tag 汇总与展示入口
This commit is contained in:
SepComet
2026-03-09 21:06:43 +08:00
parent 73b7adedb8
commit 34ef001ef3
31 changed files with 1280 additions and 178 deletions
@@ -1,6 +1,7 @@
using GeometryTD.CustomEvent;
using GeometryTD.Definition;
using GameFramework.Event;
using GeometryTD.CustomUtility;
using UnityEngine;
using UnityGameFramework.Runtime;
@@ -165,18 +166,7 @@ namespace GeometryTD.UI
private static string[] BuildTagTexts(TagType[] tags)
{
if (tags == null || tags.Length <= 0)
{
return System.Array.Empty<string>();
}
string[] results = new string[tags.Length];
for (int i = 0; i < tags.Length; i++)
{
results[i] = tags[i].ToString();
}
return results;
return TagDisplayUtility.BuildTagTexts(tags);
}
}
}