补充事件参数 + 完善 UI 设计

- 事件节点在 EventNodeComponent.cs 的 StartEvent/EndEvent 会携带 runId/nodeId/nodeType/sequenceIndex
- 商店节点在 ShopNodeComponent.cs 也会带同一套字段
- 战斗节点通过 CombatNodeComponent.cs 把上下文传进 CombatScheduler,再由 CombatRunningPhaseState.cs 发 NodeEnterEventArgs、由   CombatSchedulerFlowCoordinator.cs 发 NodeCompleteEventArgs
- NodeCompleteEventArgs.cs 现在新增了 SequenceIndex
- 各种 UI 的覆盖问题
This commit is contained in:
SepComet
2026-03-08 11:51:00 +08:00
parent 5c6f9bf3a4
commit 47ed27bebb
16 changed files with 277 additions and 52 deletions
+44 -4
View File
@@ -208,12 +208,12 @@ PrefabInstance:
- target: {fileID: 4491355866364659447, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.x
value: 200
value: 160
objectReference: {fileID: 0}
- target: {fileID: 4491355866364659447, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.y
value: 200
value: 160
objectReference: {fileID: 0}
- target: {fileID: 4491355866364659447, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
@@ -275,6 +275,26 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.x
value: -30
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.y
value: -30
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -372,12 +392,12 @@ PrefabInstance:
- target: {fileID: 4491355866364659447, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.x
value: 200
value: 160
objectReference: {fileID: 0}
- target: {fileID: 4491355866364659447, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.y
value: 200
value: 160
objectReference: {fileID: 0}
- target: {fileID: 4491355866364659447, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
@@ -439,6 +459,26 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.x
value: -30
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_SizeDelta.y
value: -30
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7744090569424522082, guid: 2307f223279813546a43b221ddd496cc,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
+1 -1
View File
@@ -999,7 +999,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.2, g: 0.2, b: 0.2, a: 0.5019608}
m_Color: {r: 0.2, g: 0.2, b: 0.2, a: 0.8}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1