init
This commit is contained in:
@@ -0,0 +1,62 @@
|
||||
//------------------------------------------------------------
|
||||
// Game Framework
|
||||
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
|
||||
// Homepage: https://gameframework.cn/
|
||||
// Feedback: mailto:ellan@gameframework.cn
|
||||
//------------------------------------------------------------
|
||||
|
||||
using GameFramework;
|
||||
using GeometryTD.Definition;
|
||||
using GeometryTD.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace GeometryTD.CustomComponent
|
||||
{
|
||||
public class BuiltinDataComponent : GameFrameworkComponent
|
||||
{
|
||||
[FormerlySerializedAs("m_BuildInfoTextAsset")] [SerializeField] private TextAsset _buildInfoTextAsset = null;
|
||||
|
||||
[FormerlySerializedAs("m_DefaultDictionaryTextAsset")] [SerializeField] private TextAsset _defaultDictionaryTextAsset = null;
|
||||
|
||||
[FormerlySerializedAs("m_UpdateResourceFormTemplate")] [SerializeField] private UpdateResourceForm _updateResourceFormTemplate = null;
|
||||
|
||||
private BuildInfo _buildInfo = null;
|
||||
|
||||
public BuildInfo BuildInfo => _buildInfo;
|
||||
|
||||
public UpdateResourceForm UpdateResourceFormTemplate => _updateResourceFormTemplate;
|
||||
|
||||
public void InitBuildInfo()
|
||||
{
|
||||
if (_buildInfoTextAsset == null || string.IsNullOrEmpty(_buildInfoTextAsset.text))
|
||||
{
|
||||
Log.Info("Build info can not be found or empty.");
|
||||
return;
|
||||
}
|
||||
|
||||
_buildInfo = Utility.Json.ToObject<BuildInfo>(_buildInfoTextAsset.text);
|
||||
if (_buildInfo == null)
|
||||
{
|
||||
Log.Warning("Parse build info failure.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public void InitDefaultDictionary()
|
||||
{
|
||||
if (_defaultDictionaryTextAsset == null || string.IsNullOrEmpty(_defaultDictionaryTextAsset.text))
|
||||
{
|
||||
Log.Info("Default dictionary can not be found or empty.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!GameEntry.Localization.ParseData(_defaultDictionaryTextAsset.text))
|
||||
{
|
||||
Log.Warning("Parse default dictionary failure.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfb0b001fcb30fe45ac95ddb8c28ba57
|
||||
timeCreated: 1528026146
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 259253e364fe32a4195e182f78b8cc54
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,101 @@
|
||||
using GeometryTD.Entity;
|
||||
using GeometryTD.Entity.EntityData;
|
||||
using GameFramework.Event;
|
||||
using GeometryTD;
|
||||
using UnityEngine;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace GeometryTD.CustomComponent
|
||||
{
|
||||
public class EnemyManagerComponent : GameFrameworkComponent
|
||||
{
|
||||
private EntityComponent _entity;
|
||||
|
||||
private float _spawnEnemyInterval = 5f;
|
||||
private float _spawnEnemyTimer;
|
||||
private float _spawnEnemyAccelerate = 0.5f;
|
||||
private int _spawnEnemyCount = 5;
|
||||
private int _spawnEnemyMaxCount = 5000;
|
||||
private int _currentEnemyCount;
|
||||
private int _spawnDistanceFromPlayer = 10;
|
||||
private int _currentSpawnEnemyId = 0;
|
||||
|
||||
private Transform _player;
|
||||
|
||||
public void OnInit()
|
||||
{
|
||||
_entity = GameEntry.Entity;
|
||||
|
||||
GameEntry.Event.Subscribe(ShowEntitySuccessEventArgs.EventId, OnShowEntitySuccess);
|
||||
GameEntry.Event.Subscribe(ShowEntityFailureEventArgs.EventId, OnShowEntityFailure);
|
||||
GameEntry.Event.Subscribe(HideEntityCompleteEventArgs.EventId, OnHideEntityComplete);
|
||||
}
|
||||
|
||||
public void OnUpdate(float elapseSeconds, float realElapseSeconds)
|
||||
{
|
||||
_spawnEnemyTimer += elapseSeconds;
|
||||
if (_spawnEnemyTimer < _spawnEnemyInterval) return;
|
||||
SpawnEnemy();
|
||||
_spawnEnemyTimer = 0;
|
||||
_spawnEnemyInterval = Mathf.Max(0.1f, _spawnEnemyInterval - _spawnEnemyAccelerate);
|
||||
}
|
||||
|
||||
public void OnDestroy()
|
||||
{
|
||||
GameEntry.Event.Unsubscribe(ShowEntitySuccessEventArgs.EventId, OnShowEntitySuccess);
|
||||
GameEntry.Event.Unsubscribe(ShowEntityFailureEventArgs.EventId, OnShowEntityFailure);
|
||||
GameEntry.Event.Unsubscribe(HideEntityCompleteEventArgs.EventId, OnHideEntityComplete);
|
||||
}
|
||||
|
||||
private void SpawnEnemy()
|
||||
{
|
||||
if (_player == null) return;
|
||||
for (int i = 0; i < _spawnEnemyCount; i++)
|
||||
{
|
||||
if (_currentEnemyCount >= _spawnEnemyMaxCount) break;
|
||||
_entity.ShowEnemy(new EnemyData(_currentSpawnEnemyId % _spawnEnemyMaxCount, 1001, _player,
|
||||
GetRandomPosition(), 10, 2));
|
||||
_currentSpawnEnemyId++;
|
||||
}
|
||||
}
|
||||
|
||||
private Vector3 GetRandomPosition()
|
||||
{
|
||||
float x = Random.Range(-1f, 1f);
|
||||
float z = Random.Range(-1f, 1f);
|
||||
Vector3 dir = new Vector3(x, 0, z).normalized;
|
||||
return _player.position + dir * _spawnDistanceFromPlayer;
|
||||
}
|
||||
|
||||
private void OnShowEntitySuccess(object sender, GameEventArgs e)
|
||||
{
|
||||
if (e is ShowEntitySuccessEventArgs ne)
|
||||
{
|
||||
if (ne.EntityLogicType == typeof(Enemy))
|
||||
{
|
||||
_currentEnemyCount++;
|
||||
}
|
||||
|
||||
if (ne.EntityLogicType == typeof(Player))
|
||||
{
|
||||
_player = ne.Entity.transform;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnShowEntityFailure(object sender, GameEventArgs e)
|
||||
{
|
||||
}
|
||||
|
||||
private void OnHideEntityComplete(object sender, GameEventArgs e)
|
||||
{
|
||||
if (e is HideEntityCompleteEventArgs ne)
|
||||
{
|
||||
if (ne.EntityGroup.Name == "Enemy")
|
||||
{
|
||||
_currentEnemyCount--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8d840df1b53db744cb522b82426f2cd5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f75cb14d28565904e89eb5765829c210
|
||||
folderAsset: yes
|
||||
timeCreated: 1528026155
|
||||
licenseType: Pro
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,123 @@
|
||||
using GameFramework.ObjectPool;
|
||||
using System.Collections.Generic;
|
||||
using GeometryTD.Entity;
|
||||
using GeometryTD;
|
||||
using GeometryTD.PoolObjectBase;
|
||||
using GeometryTD.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace GeometryTD.CustomComponent
|
||||
{
|
||||
public class HPBarComponent : GameFrameworkComponent
|
||||
{
|
||||
[FormerlySerializedAs("m_HPBarItemTemplate")] [SerializeField]
|
||||
private HPBarItem _hpBarItemTemplate = null;
|
||||
|
||||
[FormerlySerializedAs("m_HPBarInstanceRoot")] [SerializeField]
|
||||
private Transform _hpBarInstanceRoot = null;
|
||||
|
||||
[FormerlySerializedAs("m_InstancePoolCapacity")] [SerializeField]
|
||||
private int _instancePoolCapacity = 16;
|
||||
|
||||
private IObjectPool<HPBarItemObject> _hpBarItemObjectPool = null;
|
||||
private List<HPBarItem> _activeHPBarItems = null;
|
||||
private Canvas _cachedCanvas = null;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
if (_hpBarInstanceRoot == null)
|
||||
{
|
||||
Log.Error("You must set HP bar instance root first.");
|
||||
return;
|
||||
}
|
||||
|
||||
_cachedCanvas = _hpBarInstanceRoot.GetComponent<Canvas>();
|
||||
_hpBarItemObjectPool =
|
||||
GameEntry.ObjectPool.CreateSingleSpawnObjectPool<HPBarItemObject>("HPBarItem", _instancePoolCapacity);
|
||||
_activeHPBarItems = new List<HPBarItem>();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
for (int i = _activeHPBarItems.Count - 1; i >= 0; i--)
|
||||
{
|
||||
HPBarItem hpBarItem = _activeHPBarItems[i];
|
||||
if (hpBarItem.Refresh())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
HideHPBar(hpBarItem);
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowHPBar(EntityBase entity, float fromHPRatio, float toHPRatio)
|
||||
{
|
||||
if (entity == null)
|
||||
{
|
||||
Log.Warning("Entity is invalid.");
|
||||
return;
|
||||
}
|
||||
|
||||
HPBarItem hpBarItem = GetActiveHPBarItem(entity);
|
||||
if (hpBarItem == null)
|
||||
{
|
||||
hpBarItem = CreateHPBarItem(entity);
|
||||
_activeHPBarItems.Add(hpBarItem);
|
||||
}
|
||||
|
||||
hpBarItem.Init(entity, _cachedCanvas, fromHPRatio, toHPRatio);
|
||||
}
|
||||
|
||||
private void HideHPBar(HPBarItem hpBarItem)
|
||||
{
|
||||
hpBarItem.Reset();
|
||||
_activeHPBarItems.Remove(hpBarItem);
|
||||
_hpBarItemObjectPool.Unspawn(hpBarItem);
|
||||
}
|
||||
|
||||
private HPBarItem GetActiveHPBarItem(EntityBase entity)
|
||||
{
|
||||
if (entity == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
for (int i = 0; i < _activeHPBarItems.Count; i++)
|
||||
{
|
||||
if (_activeHPBarItems[i].Owner == entity)
|
||||
{
|
||||
return _activeHPBarItems[i];
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private HPBarItem CreateHPBarItem(EntityBase entity)
|
||||
{
|
||||
HPBarItem hpBarItem = null;
|
||||
HPBarItemObject hpBarItemObject = _hpBarItemObjectPool.Spawn();
|
||||
if (hpBarItemObject != null)
|
||||
{
|
||||
hpBarItem = (HPBarItem)hpBarItemObject.Target;
|
||||
}
|
||||
else
|
||||
{
|
||||
hpBarItem = Instantiate(_hpBarItemTemplate);
|
||||
Transform transform = hpBarItem.GetComponent<Transform>();
|
||||
transform.SetParent(_hpBarInstanceRoot);
|
||||
transform.localScale = Vector3.one;
|
||||
_hpBarItemObjectPool.Register(HPBarItemObject.Create(hpBarItem), true);
|
||||
}
|
||||
|
||||
return hpBarItem;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 879e921586721514f9f85de777050af4
|
||||
timeCreated: 1528026155
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,101 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using GeometryTD.Definition;
|
||||
using UnityGameFramework.Runtime;
|
||||
using GeometryTD.UI;
|
||||
|
||||
namespace CustomComponent
|
||||
{
|
||||
public class UIRouterComponent : GameFrameworkComponent
|
||||
{
|
||||
private readonly Dictionary<UIFormType, IUIFormController> _routeControllers = new();
|
||||
|
||||
public void BindUIUseCase(UIFormType uiFormType, IUIUseCase useCase)
|
||||
{
|
||||
IUIFormController controller = GetOrCreateController(uiFormType);
|
||||
controller.BindUseCase(useCase);
|
||||
}
|
||||
|
||||
public int? OpenUI(UIFormType uiFormType, object userData = null)
|
||||
{
|
||||
IUIFormController controller = GetOrCreateController(uiFormType);
|
||||
return controller.OpenUI(userData);
|
||||
}
|
||||
|
||||
public void CloseUI(UIFormType uiFormType)
|
||||
{
|
||||
IUIFormController controller = GetOrCreateController(uiFormType);
|
||||
controller.CloseUI();
|
||||
}
|
||||
|
||||
private IUIFormController GetOrCreateController(UIFormType uiFormType)
|
||||
{
|
||||
if (_routeControllers.TryGetValue(uiFormType, out IUIFormController controller))
|
||||
{
|
||||
return controller;
|
||||
}
|
||||
|
||||
string typename = $"UI.{uiFormType}Controller";
|
||||
Type controllerType = Type.GetType(typename);
|
||||
if (controllerType == null)
|
||||
{
|
||||
controller = new DefaultUIFormController(uiFormType);
|
||||
}
|
||||
else
|
||||
{
|
||||
controller = (IUIFormController)Activator.CreateInstance(controllerType);
|
||||
}
|
||||
|
||||
_routeControllers.Add(uiFormType, controller);
|
||||
return controller;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
foreach (KeyValuePair<UIFormType, IUIFormController> pair in _routeControllers)
|
||||
{
|
||||
pair.Value.CloseUI();
|
||||
}
|
||||
|
||||
_routeControllers.Clear();
|
||||
}
|
||||
|
||||
private class DefaultUIFormController : IUIFormController
|
||||
{
|
||||
private readonly UIFormType _uiFormType;
|
||||
private int? _lastSerialId;
|
||||
|
||||
public DefaultUIFormController(UIFormType uiFormType)
|
||||
{
|
||||
_uiFormType = uiFormType;
|
||||
}
|
||||
|
||||
public int? OpenUI(object userData = null)
|
||||
{
|
||||
_lastSerialId = GameEntry.UI.OpenUIForm(_uiFormType, userData);
|
||||
return _lastSerialId;
|
||||
}
|
||||
|
||||
public void CloseUI()
|
||||
{
|
||||
if (_lastSerialId.HasValue)
|
||||
{
|
||||
GameEntry.UI.CloseUIForm(_lastSerialId.Value);
|
||||
_lastSerialId = null;
|
||||
return;
|
||||
}
|
||||
|
||||
UGuiForm uiForm = GameEntry.UI.GetUIForm(_uiFormType);
|
||||
if (uiForm != null)
|
||||
{
|
||||
GameEntry.UI.CloseUIForm(uiForm);
|
||||
}
|
||||
}
|
||||
|
||||
public void BindUseCase(IUIUseCase useCase)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c27ab66e930c72847aef7dd05aff8953
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user