feat: Introduce new services and refactor existing code for better structure
- Added ISpriteCacheService, IStaticDataService, and ITextService interfaces for improved service management. - Implemented RunContracts for managing run states and node execution contexts. - Created EnemyTagStatusRuntime to handle enemy status effects and their application. - Refactored ShopPriceRuleService to utilize static data service for shop prices. - Enhanced InventoryTowerEnduranceUtility to manage tower endurance reduction. - Updated EventFormUseCase to work with new EventOptionExecutionContext. - Removed unused dictionary loading code from ProcedurePreload. - Cleaned up various utility classes and ensured consistent naming conventions. - Updated tests to reflect changes in context and service usage.
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@@ -2,9 +2,7 @@
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"name": "GeometryTD.Core",
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"rootNamespace": "GeometryTD.Core",
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"references": [
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"GUID:363c5eb08ff8e6a439b85e37b8c20d96",
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"GUID:75469ad4d38634e559750d17036d5f7c",
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"GUID:6055be8ebefd69e48b49212b09b47b2f"
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"GUID:363c5eb08ff8e6a439b85e37b8c20d96"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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