补全 S1 测试

- 调整 CombatNode 正常结束与异常的变量语义,现在是 DidCombatWin 与 Exception
- 补充测试样例
- 完成 S1 目标
This commit is contained in:
SepComet
2026-03-08 21:10:03 +08:00
parent 1023239880
commit 793a87c171
29 changed files with 393 additions and 113 deletions
@@ -0,0 +1,139 @@
using GeometryTD.Definition;
using GeometryTD.Procedure;
using NUnit.Framework;
namespace GeometryTD.Tests.EditMode
{
public sealed class ProcedureMainServicesTests
{
[Test]
public void TryAdvanceRun_Returns_AdvancedToNextNode_For_Normal_Completion()
{
RunState runState = CreateTwoNodeRun();
ProcedureMainRunAdvanceResult result = ProcedureMainRunFlowService.TryAdvanceRun(
runState,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 88 });
Assert.That(result, Is.EqualTo(ProcedureMainRunAdvanceResult.AdvancedToNextNode));
Assert.That(runState.IsCompleted, Is.False);
Assert.That(runState.Nodes[0].Status, Is.EqualTo(RunNodeStatus.Completed));
Assert.That(runState.CurrentNodeIndex, Is.EqualTo(1));
Assert.That(runState.CurrentNode.Status, Is.EqualTo(RunNodeStatus.Available));
Assert.That(runState.RunInventorySnapshot.Gold, Is.EqualTo(88));
}
[Test]
public void TryAdvanceRun_Returns_NodeException_For_Exception_Fallback()
{
RunState runState = CreateTwoNodeRun();
ProcedureMainRunAdvanceResult result = ProcedureMainRunFlowService.TryAdvanceRun(
runState,
RunNodeCompletionStatus.Exception,
new BackpackInventoryData { Gold = 5 });
Assert.That(result, Is.EqualTo(ProcedureMainRunAdvanceResult.NodeException));
Assert.That(runState.IsCompleted, Is.False);
Assert.That(runState.CurrentNodeIndex, Is.EqualTo(0));
Assert.That(runState.CurrentNode.Status, Is.EqualTo(RunNodeStatus.Exception));
Assert.That(runState.Nodes[1].Status, Is.EqualTo(RunNodeStatus.Locked));
Assert.That(runState.RunInventorySnapshot.Gold, Is.EqualTo(5));
}
[Test]
public void TryAdvanceRun_Returns_RunCompleted_When_Last_Node_Finishes()
{
RunState runState = RunStateFactory.Create(
LevelThemeType.Plain,
new BackpackInventoryData { Gold = 30 },
new[]
{
new RunNodeSeed { NodeId = 901, NodeType = RunNodeType.BossCombat, LinkedLevelId = 4 }
});
ProcedureMainRunAdvanceResult result = ProcedureMainRunFlowService.TryAdvanceRun(
runState,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 123 });
Assert.That(result, Is.EqualTo(ProcedureMainRunAdvanceResult.RunCompleted));
Assert.That(runState.IsCompleted, Is.True);
Assert.That(runState.CurrentNodeIndex, Is.EqualTo(1));
Assert.That(runState.CompletedNodeCount, Is.EqualTo(1));
Assert.That(runState.RunInventorySnapshot.Gold, Is.EqualTo(123));
}
[Test]
public void TryAdvanceRun_Returns_NoChange_When_Run_Cannot_Advance()
{
ProcedureMainRunAdvanceResult nullRunResult = ProcedureMainRunFlowService.TryAdvanceRun(
null,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 1 });
Assert.That(nullRunResult, Is.EqualTo(ProcedureMainRunAdvanceResult.NoChange));
RunState completedRun = RunStateFactory.Create(
LevelThemeType.Plain,
new BackpackInventoryData { Gold = 10 },
new RunNodeSeed[0]);
ProcedureMainRunAdvanceResult completedRunResult = ProcedureMainRunFlowService.TryAdvanceRun(
completedRun,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 20 });
Assert.That(completedRunResult, Is.EqualTo(ProcedureMainRunAdvanceResult.NoChange));
Assert.That(completedRun.RunInventorySnapshot.Gold, Is.EqualTo(10));
}
[Test]
public void TryEnterCompletedPendingFinish_Shows_Dialog_Only_Once()
{
ProcedureMainRunCompletionResult firstResult =
ProcedureMainRunCompletionService.TryEnterCompletedPendingFinish(false);
ProcedureMainRunCompletionResult secondResult =
ProcedureMainRunCompletionService.TryEnterCompletedPendingFinish(true);
Assert.That(firstResult, Is.EqualTo(ProcedureMainRunCompletionResult.ShowCompletionDialog));
Assert.That(secondResult, Is.EqualTo(ProcedureMainRunCompletionResult.NoChange));
}
[Test]
public void TryConfirmReturnToMenu_Returns_Menu_Only_In_Completed_Pending_Finish()
{
ProcedureMainRunCompletionResult validResult =
ProcedureMainRunCompletionService.TryConfirmReturnToMenu(
ProcedureMainFlowPhase.RunCompletedPendingFinish,
false);
ProcedureMainRunCompletionResult hubResult =
ProcedureMainRunCompletionService.TryConfirmReturnToMenu(
ProcedureMainFlowPhase.Hub,
false);
ProcedureMainRunCompletionResult pendingResult =
ProcedureMainRunCompletionService.TryConfirmReturnToMenu(
ProcedureMainFlowPhase.RunCompletedPendingFinish,
true);
Assert.That(validResult, Is.EqualTo(ProcedureMainRunCompletionResult.ReturnToMenu));
Assert.That(hubResult, Is.EqualTo(ProcedureMainRunCompletionResult.NoChange));
Assert.That(pendingResult, Is.EqualTo(ProcedureMainRunCompletionResult.NoChange));
}
private static RunState CreateTwoNodeRun()
{
return RunStateFactory.Create(
LevelThemeType.Plain,
new BackpackInventoryData { Gold = 50 },
new[]
{
new RunNodeSeed { NodeId = 101, NodeType = RunNodeType.Combat, LinkedLevelId = 1 },
new RunNodeSeed { NodeId = 102, NodeType = RunNodeType.Event }
});
}
}
}
@@ -0,0 +1,11 @@
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+18 -9
View File
@@ -59,7 +59,7 @@ namespace GeometryTD.Tests.EditMode
bool firstCompleted = RunStateAdvanceService.TryCompleteCurrentNode(
runState,
true,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 80 });
Assert.That(firstCompleted, Is.True);
@@ -68,8 +68,14 @@ namespace GeometryTD.Tests.EditMode
Assert.That(runState.Nodes[1].Status, Is.EqualTo(RunNodeStatus.Available));
Assert.That(runState.RunInventorySnapshot.Gold, Is.EqualTo(80));
RunStateAdvanceService.TryCompleteCurrentNode(runState, true, new BackpackInventoryData { Gold = 95 });
RunStateAdvanceService.TryCompleteCurrentNode(runState, true, new BackpackInventoryData { Gold = 130 });
RunStateAdvanceService.TryCompleteCurrentNode(
runState,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 95 });
RunStateAdvanceService.TryCompleteCurrentNode(
runState,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 130 });
Assert.That(runState.IsCompleted, Is.True);
Assert.That(runState.CurrentNodeIndex, Is.EqualTo(3));
@@ -78,7 +84,7 @@ namespace GeometryTD.Tests.EditMode
}
[Test]
public void AdvanceService_Failure_Marks_Current_Node_Failed_Without_Completing_Run()
public void AdvanceService_Exception_Marks_Current_Node_Exception_Without_Completing_Run()
{
RunState runState = RunStateFactory.Create(
LevelThemeType.Plain,
@@ -90,13 +96,13 @@ namespace GeometryTD.Tests.EditMode
bool result = RunStateAdvanceService.TryCompleteCurrentNode(
runState,
false,
RunNodeCompletionStatus.Exception,
new BackpackInventoryData { Gold = 5 });
Assert.That(result, Is.True);
Assert.That(runState.IsCompleted, Is.False);
Assert.That(runState.CurrentNodeIndex, Is.EqualTo(0));
Assert.That(runState.CurrentNode.Status, Is.EqualTo(RunNodeStatus.Failed));
Assert.That(runState.CurrentNode.Status, Is.EqualTo(RunNodeStatus.Exception));
Assert.That(runState.RunInventorySnapshot.Gold, Is.EqualTo(5));
}
@@ -109,6 +115,7 @@ namespace GeometryTD.Tests.EditMode
7,
RunNodeType.Shop,
3,
RunNodeCompletionStatus.Completed,
true,
inventory);
@@ -118,7 +125,8 @@ namespace GeometryTD.Tests.EditMode
Assert.That(eventArgs.NodeId, Is.EqualTo(7));
Assert.That(eventArgs.NodeType, Is.EqualTo(RunNodeType.Shop));
Assert.That(eventArgs.SequenceIndex, Is.EqualTo(3));
Assert.That(eventArgs.Succeeded, Is.True);
Assert.That(eventArgs.CompletionStatus, Is.EqualTo(RunNodeCompletionStatus.Completed));
Assert.That(eventArgs.CombatWon, Is.True);
Assert.That(eventArgs.InventorySnapshotAfterNode.Gold, Is.EqualTo(66));
eventArgs.Clear();
@@ -127,7 +135,8 @@ namespace GeometryTD.Tests.EditMode
Assert.That(eventArgs.NodeId, Is.EqualTo(0));
Assert.That(eventArgs.NodeType, Is.EqualTo(RunNodeType.None));
Assert.That(eventArgs.SequenceIndex, Is.EqualTo(-1));
Assert.That(eventArgs.Succeeded, Is.False);
Assert.That(eventArgs.CompletionStatus, Is.EqualTo(RunNodeCompletionStatus.None));
Assert.That(eventArgs.CombatWon, Is.False);
Assert.That(eventArgs.InventorySnapshotAfterNode, Is.Null);
}
@@ -189,7 +198,7 @@ namespace GeometryTD.Tests.EditMode
{
bool advanced = RunStateAdvanceService.TryCompleteCurrentNode(
runState,
true,
RunNodeCompletionStatus.Completed,
new BackpackInventoryData { Gold = 100 + i });
Assert.That(advanced, Is.True);