补充参战防御塔进入战斗逻辑
- 将 Inventory 中参战的防御塔数据传递到 CombatSelectForm 中 - 为防御塔的图标展示添加 TowerRepoItem 与 TowerIconArea 适配防御塔的三层 Image
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+28
-1
@@ -1,4 +1,5 @@
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using GeometryTD.CustomUtility;
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using System.Collections.Generic;
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using GeometryTD.CustomUtility;
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using GeometryTD.Definition;
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using UnityGameFramework.Runtime;
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@@ -44,6 +45,31 @@ namespace GeometryTD.CustomComponent
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return _queryModel.GetSnapshot();
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}
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public IReadOnlyList<TowerItemData> GetParticipantTowerSnapshot()
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{
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EnsureInitialized();
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BackpackInventoryData inventory = _queryModel.Inventory;
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if (inventory?.ParticipantTowerInstanceIds == null || inventory.ParticipantTowerInstanceIds.Count <= 0)
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{
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return new List<TowerItemData>();
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}
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List<TowerItemData> result = new List<TowerItemData>(inventory.ParticipantTowerInstanceIds.Count);
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for (int i = 0; i < inventory.ParticipantTowerInstanceIds.Count && result.Count < MaxParticipantTowerCount; i++)
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{
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long towerId = inventory.ParticipantTowerInstanceIds[i];
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if (!_queryModel.TryGetTowerById(towerId, out TowerItemData tower) || tower == null)
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{
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continue;
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}
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result.Add(InventoryCloneUtility.CloneTower(tower));
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}
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return result;
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}
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public void MergeInventory(BackpackInventoryData gainedInventory)
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{
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EnsureInitialized();
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@@ -126,3 +152,4 @@ namespace GeometryTD.CustomComponent
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}
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}
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}
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