G1-01 + G1-02
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@@ -24,6 +24,8 @@ public partial class GameEntry
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public static SpriteCacheComponent SpriteCache { get; private set; }
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public static InventoryGenerationComponent InventoryGeneration { get; private set; }
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private static void InitCustomComponents()
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{
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BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent<BuiltinDataComponent>();
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@@ -35,5 +37,6 @@ public partial class GameEntry
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ShopNode = UnityGameFramework.Runtime.GameEntry.GetComponent<ShopNodeComponent>();
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ResolutionAdapter = UnityGameFramework.Runtime.GameEntry.GetComponent<ResolutionAdapterComponent>();
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SpriteCache = UnityGameFramework.Runtime.GameEntry.GetComponent<SpriteCacheComponent>();
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InventoryGeneration = UnityGameFramework.Runtime.GameEntry.GetComponent<InventoryGenerationComponent>();
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}
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}
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}
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