InventoryGenerationComponent + TagRegistryComponent 收口

This commit is contained in:
SepComet
2026-03-13 11:06:14 +08:00
parent 0c92fd9886
commit aa44170d56
23 changed files with 967 additions and 251 deletions
@@ -26,6 +26,8 @@ public partial class GameEntry
public static InventoryGenerationComponent InventoryGeneration { get; private set; }
public static TagRegistryComponent TagRegistry { get; private set; }
private static void InitCustomComponents()
{
BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent<BuiltinDataComponent>();
@@ -38,5 +40,6 @@ public partial class GameEntry
ResolutionAdapter = UnityGameFramework.Runtime.GameEntry.GetComponent<ResolutionAdapterComponent>();
SpriteCache = UnityGameFramework.Runtime.GameEntry.GetComponent<SpriteCacheComponent>();
InventoryGeneration = UnityGameFramework.Runtime.GameEntry.GetComponent<InventoryGenerationComponent>();
TagRegistry = UnityGameFramework.Runtime.GameEntry.GetComponent<TagRegistryComponent>();
}
}