S4 收尾
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@@ -202,7 +202,7 @@ namespace GeometryTD.Procedure
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var tagConfigTable = GameEntry.DataTable.GetDataTable<DRTagConfig>();
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if (tagConfigTable != null)
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{
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TagConfigRegistry.LoadFromRows(tagConfigTable.GetAllDataRows());
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TagDefinitionRegistry.LoadFromRows(tagConfigTable.GetAllDataRows());
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}
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}
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@@ -211,7 +211,9 @@ namespace GeometryTD.Procedure
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var tagTable = GameEntry.DataTable.GetDataTable<DRTag>();
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if (tagTable != null)
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{
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TagGenerationRuleRegistry.LoadFromRows(tagTable.GetAllDataRows());
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DRTag[] rows = tagTable.GetAllDataRows();
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TagGenerationRuleRegistry.LoadFromRows(rows);
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TagDefinitionRegistry.ApplyTagRows(rows);
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}
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}
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