补充相关 UI
- 事件 UI:EventForm
- 选项:OptionItem
- 仓库 UI:RepoForm
- 组装槽:CombineSlotItem
- 组件列表槽:RepoItem
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@@ -5,6 +5,7 @@
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// Feedback: mailto:ellan@gameframework.cn
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//------------------------------------------------------------
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using CustomComponent;
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using GeometryTD.CustomComponent;
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using UnityEngine;
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@@ -19,6 +20,8 @@ public partial class GameEntry : MonoBehaviour
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public static EnemyManagerComponent EnemyManager { get; private set; }
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public static UIRouterComponent UIRouter { get; private set; }
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public static EventNodeComponent EventNode { get; private set; }
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public static CombatNodeComponent CombatNode { get; private set; }
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@@ -28,6 +31,7 @@ public partial class GameEntry : MonoBehaviour
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BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent<BuiltinDataComponent>();
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HPBar = UnityGameFramework.Runtime.GameEntry.GetComponent<HPBarComponent>();
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EnemyManager = UnityGameFramework.Runtime.GameEntry.GetComponent<EnemyManagerComponent>();
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UIRouter = UnityGameFramework.Runtime.GameEntry.GetComponent<UIRouterComponent>();
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EventNode = UnityGameFramework.Runtime.GameEntry.GetComponent<EventNodeComponent>();
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CombatNode = UnityGameFramework.Runtime.GameEntry.GetComponent<CombatNodeComponent>();
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}
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