- 添加 MainForm

- 添加 ResolutionAdapterComponent 进行屏幕分辨率适配
This commit is contained in:
SepComet
2026-02-28 18:39:20 +08:00
parent 61a096cbc6
commit dfd37778b6
39 changed files with 1365 additions and 20 deletions
@@ -0,0 +1,49 @@
using GeometryTD.CustomEvent;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public class MainForm : UGuiForm
{
private MainFormContext _context;
public void RefreshUI(MainFormContext context)
{
_context = context;
if (_context == null)
{
return;
}
}
public void OnReturnButtonClick()
{
GameEntry.Event.Fire(this, ReturnButtonClickedEventArgs.Create());
}
public void OnRepoButtonClick()
{
GameEntry.Event.Fire(this, RepoButtonClickedEventArgs.Create());
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (userData is MainFormContext context)
{
RefreshUI(context);
return;
}
Log.Warning("MainForm requires MainFormContext as userData.");
}
protected override void OnClose(bool isShutdown, object userData)
{
_context = null;
base.OnClose(isShutdown, userData);
}
}
}
@@ -0,0 +1,11 @@
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