补全 UI 设计

- `ItemDescForm` 道具详细信息面板,目前还未添加 DescText 内容的赋值
- `RepoForm` 道具入槽逻辑调整,为了适应 `ItemDescForm` 的点击打开逻辑,点击道具自动匹配槽位改成拖动道具到相应槽位
- 添加了一系列图片素材
This commit is contained in:
SepComet
2026-03-04 12:47:20 +08:00
parent 3e52a4df55
commit e12d2e73b2
147 changed files with 9866 additions and 277 deletions
@@ -1,7 +1,9 @@
using System.Collections.Generic;
using GameFramework.Event;
using GeometryTD.CustomEvent;
using GeometryTD.CustomUtility;
using GeometryTD.Definition;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
@@ -9,6 +11,14 @@ namespace GeometryTD.UI
public class CombatFinishFormController : UIFormControllerCommonBase<CombatFinishFormContext, CombatFinishForm>
{
private CombatFinishFormUseCase _useCase;
private readonly Dictionary<long, ItemDescSeed> _itemDescSeedMap = new Dictionary<long, ItemDescSeed>();
private sealed class ItemDescSeed
{
public string Title;
public string TypeText;
public TagType[] Tags;
}
protected override UIFormType UIFormTypeId => UIFormType.CombatFinishForm;
@@ -20,11 +30,13 @@ namespace GeometryTD.UI
protected override void SubscribeCustomEvents()
{
GameEntry.Event.Subscribe(CombatFinishReturnEventArgs.EventId, OnCombatFinishReturnButtonClicked);
GameEntry.Event.Subscribe(RepoItemDetailRequestedEventArgs.EventId, OnRepoItemDetailRequested);
}
protected override void UnsubscribeCustomEvents()
{
GameEntry.Event.Unsubscribe(CombatFinishReturnEventArgs.EventId, OnCombatFinishReturnButtonClicked);
GameEntry.Event.Unsubscribe(RepoItemDetailRequestedEventArgs.EventId, OnRepoItemDetailRequested);
}
public override int? OpenUI(object userData = null)
@@ -72,8 +84,9 @@ namespace GeometryTD.UI
_useCase = combatFinishFormUseCase;
}
private static CombatFinishFormContext BuildContext(CombatFinishFormRawData rawData)
private CombatFinishFormContext BuildContext(CombatFinishFormRawData rawData)
{
_itemDescSeedMap.Clear();
if (rawData == null)
{
return null;
@@ -88,7 +101,7 @@ namespace GeometryTD.UI
};
}
private static RepoItemContext[] BuildRewardItems(BackpackInventoryData inventory)
private RepoItemContext[] BuildRewardItems(BackpackInventoryData inventory)
{
if (inventory == null)
{
@@ -109,11 +122,14 @@ namespace GeometryTD.UI
itemContexts.Add(new RepoItemContext
{
Title = $"[Tower] {tower.Name} ({tower.Rarity})",
InstanceId = tower.InstanceId,
CanDrag = false,
ComponentSlotType = TowerCompSlotType.None,
IconAreaContext = BuildIconAreaContext(tower.Rarity)
IconAreaContext = BuildIconAreaContext(tower)
});
AddItemDescSeed(tower.InstanceId, tower.Name, "Tower",
tower.Stats != null ? tower.Stats.Tags : null);
}
}
@@ -129,19 +145,20 @@ namespace GeometryTD.UI
itemContexts.Add(new RepoItemContext
{
Title = $"[Muzzle] {item.Name} ({item.Rarity})",
InstanceId = item.InstanceId,
CanDrag = false,
ComponentSlotType = TowerCompSlotType.Muzzle,
IconAreaContext = BuildIconAreaContext(item.Rarity)
IconAreaContext = BuildIconAreaContext(item)
});
AddItemDescSeed(item.InstanceId, item.Name, BuildComponentTypeText(item.SlotType), item.Tags);
}
}
if (inventory.BearingComponents != null)
{
for (int i = 0; i < inventory.BearingComponents.Count; i++)
foreach (var item in inventory.BearingComponents)
{
var item = inventory.BearingComponents[i];
if (item == null)
{
continue;
@@ -149,11 +166,13 @@ namespace GeometryTD.UI
itemContexts.Add(new RepoItemContext
{
Title = $"[Bearing] {item.Name} ({item.Rarity})",
InstanceId = item.InstanceId,
CanDrag = false,
ComponentSlotType = TowerCompSlotType.Bearing,
IconAreaContext = BuildIconAreaContext(item.Rarity)
IconAreaContext = BuildIconAreaContext(item)
});
AddItemDescSeed(item.InstanceId, item.Name, BuildComponentTypeText(item.SlotType), item.Tags);
}
}
@@ -169,34 +188,152 @@ namespace GeometryTD.UI
itemContexts.Add(new RepoItemContext
{
Title = $"[Base] {item.Name} ({item.Rarity})",
InstanceId = item.InstanceId,
CanDrag = false,
ComponentSlotType = TowerCompSlotType.Base,
IconAreaContext = BuildIconAreaContext(item.Rarity)
IconAreaContext = BuildIconAreaContext(item)
});
AddItemDescSeed(item.InstanceId, item.Name, BuildComponentTypeText(item.SlotType), item.Tags);
}
}
return itemContexts.ToArray();
}
private static IconAreaContext BuildIconAreaContext(RarityType rarity)
private void AddItemDescSeed(long itemId, string title, string typeText, TagType[] tags)
{
if (itemId <= 0)
{
return;
}
_itemDescSeedMap[itemId] = new ItemDescSeed
{
Title = string.IsNullOrWhiteSpace(title) ? $"Item {itemId}" : title,
TypeText = typeText ?? string.Empty,
Tags = CloneTags(tags)
};
}
private static TagType[] CloneTags(TagType[] tags)
{
return tags != null ? (TagType[])tags.Clone() : System.Array.Empty<TagType>();
}
private static string BuildComponentTypeText(TowerCompSlotType slotType)
{
return slotType switch
{
TowerCompSlotType.Muzzle => "Muzzle Component",
TowerCompSlotType.Bearing => "Bearing Component",
TowerCompSlotType.Base => "Base Component",
TowerCompSlotType.Accessory => "Accessory",
_ => "Component"
};
}
private static IconAreaContext BuildIconAreaContext(DefenseTowerItemData tower)
{
if (tower == null)
{
return new IconAreaContext
{
ComponentSlotType = TowerCompSlotType.None,
Rarity = RarityType.None,
Color = Color.white,
Icon = null
};
}
return new IconAreaContext
{
Rarity = rarity,
ComponentSlotType = TowerCompSlotType.None,
Rarity = tower.Rarity,
Color = IconColorGenerator.GenerateForTower(tower),
Icon = null
};
}
private static IconAreaContext BuildIconAreaContext(TowerCompItemData item)
{
if (item == null)
{
return new IconAreaContext
{
ComponentSlotType = TowerCompSlotType.None,
Rarity = RarityType.None,
Color = Color.white,
Icon = null
};
}
return new IconAreaContext
{
ComponentSlotType = item.SlotType,
Rarity = item.Rarity,
Color = IconColorGenerator.GenerateForComponent(item),
Icon = null
};
}
private void OnCombatFinishReturnButtonClicked(object sender, GameEventArgs e)
{
if (!(sender is CombatFinishForm) || !(e is CombatFinishReturnEventArgs))
if (!IsEventFromCurrentForm(sender) || !(e is CombatFinishReturnEventArgs))
{
return;
}
_useCase?.TryReturnToMenu();
}
private void OnRepoItemDetailRequested(object sender, GameEventArgs e)
{
if (!IsEventFromCurrentForm(sender))
{
return;
}
if (!(e is RepoItemDetailRequestedEventArgs args))
{
return;
}
if (!_itemDescSeedMap.TryGetValue(args.ItemId, out ItemDescSeed seed))
{
return;
}
GameEntry.UIRouter.OpenUI(UIFormType.ItemDescForm, new ItemDescFormRawData
{
Title = seed.Title,
TypeText = seed.TypeText,
Description = string.Empty,
Price = 0,
TargetPos = args.TargetPos,
Tags = CloneTags(seed.Tags)
});
}
private bool IsEventFromCurrentForm(object sender)
{
if (Form == null)
{
return false;
}
if (ReferenceEquals(sender, Form))
{
return true;
}
if (sender is Component component)
{
CombatFinishForm ownerForm = component.GetComponentInParent<CombatFinishForm>();
return ownerForm == Form;
}
return false;
}
}
}