补全 UI 设计

- `ItemDescForm` 道具详细信息面板,目前还未添加 DescText 内容的赋值
- `RepoForm` 道具入槽逻辑调整,为了适应 `ItemDescForm` 的点击打开逻辑,点击道具自动匹配槽位改成拖动道具到相应槽位
- 添加了一系列图片素材
This commit is contained in:
SepComet
2026-03-04 12:47:20 +08:00
parent 3e52a4df55
commit e12d2e73b2
147 changed files with 9866 additions and 277 deletions
@@ -71,5 +71,11 @@ namespace GeometryTD.CustomUtility
{
return Utility.Text.Format("Assets/GameMain/Entities/LevelMap/Level{0}.prefab", assetName);
}
public static string GetTextureAsset(string assetName)
{
// Assets/GameMain/Textures/Capsule.png
return Utility.Text.Format("Assets/GameMain/Textures/{0}.png", assetName);
}
}
}