- 添加 CombatFailedState 执行路径
- CombatInfoForm 测试异常方法
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+7
-8
@@ -7,12 +7,10 @@ namespace GeometryTD.CustomComponent
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private sealed class CombatFailedState : CombatStateBase
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{
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private readonly string _errorMessage;
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private readonly bool _notifyCombatNode;
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public CombatFailedState(CombatScheduler scheduler, string errorMessage, bool notifyCombatNode) : base(scheduler)
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public CombatFailedState(CombatScheduler scheduler, string errorMessage) : base(scheduler)
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{
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_errorMessage = errorMessage;
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_notifyCombatNode = notifyCombatNode;
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}
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public override void OnEnter()
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@@ -22,13 +20,14 @@ namespace GeometryTD.CustomComponent
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Scheduler._currentLevel != null ? Scheduler._currentLevel.Id : 0,
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_errorMessage);
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Scheduler._enemyManager.EndPhase();
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Scheduler.CleanupAllCombatEntities();
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Scheduler.CloseCombatFinishForm();
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Scheduler.CloseRewardSelectForm();
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if (_notifyCombatNode)
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{
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Scheduler.GameOverByFailure();
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}
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Scheduler.OpenCombatFailureDialog(_errorMessage);
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}
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public override void OnExit()
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{
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Scheduler.CloseDialogForm();
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}
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}
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}
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