拆分 UIController 组装 Context 职责 + 描述文本滚动展示
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@@ -3,11 +3,12 @@ using System.Collections.Generic;
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using GameFramework.DataTable;
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using GeometryTD.CustomUtility;
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using GeometryTD.DataTable;
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using GeometryTD.Definition;
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using GeometryTD.Factory;
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using GeometryTD.UI;
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using UnityEngine;
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namespace GeometryTD.Definition
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namespace GeometryTD.CustomComponent
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{
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public sealed class ShopGoodsBuilder
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{
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