Commit Graph

6 Commits

Author SHA1 Message Date
SepComet 7106e0adbe feat: Introduce new services and refactor existing code for better structure
- Added ISpriteCacheService, IStaticDataService, and ITextService interfaces for improved service management.
- Implemented RunContracts for managing run states and node execution contexts.
- Created EnemyTagStatusRuntime to handle enemy status effects and their application.
- Refactored ShopPriceRuleService to utilize static data service for shop prices.
- Enhanced InventoryTowerEnduranceUtility to manage tower endurance reduction.
- Updated EventFormUseCase to work with new EventOptionExecutionContext.
- Removed unused dictionary loading code from ProcedurePreload.
- Cleaned up various utility classes and ensured consistent naming conventions.
- Updated tests to reflect changes in context and service usage.
2026-05-13 22:18:47 +08:00
SepComet 9fc0ef2216 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
SepComet e12d2e73b2 补全 UI 设计
- `ItemDescForm` 道具详细信息面板,目前还未添加 DescText 内容的赋值
- `RepoForm` 道具入槽逻辑调整,为了适应 `ItemDescForm` 的点击打开逻辑,点击道具自动匹配槽位改成拖动道具到相应槽位
- 添加了一系列图片素材
2026-03-04 12:47:20 +08:00
SepComet dd9cedef5f 添加 CombatNodeComponent 及相关类
- CombatNodeComponent:节点组件,负责提取并开始关卡
- CombatScheduler:关卡调度器,负责关卡的生命周期调度
- MapEntity:地图实体,提供地图相关的数据
- Spawner:出生点,负责标记地图上的敌人出生点坐标
- House:基地,负责标记地图上的敌人目标点坐标
2026-02-28 15:44:22 +08:00
SepComet 11e4c1c1f2 P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品
- 组件:
    - 底座:Assets\GameMain\DataTables\BaseComp.txt
    - 轴承:Assets\GameMain\DataTables\BearingComp.txt
    - 枪口:Assets\GameMain\DataTables\MuzzleComp.txt
- 敌人:Assets\GameMain\DataTables\Enemy.txt
- 波次:
    - 关卡:Assets\GameMain\DataTables\Level.txt
    - 关卡阶段(波次):Assets\GameMain\DataTables\LevelPhase.txt
    - 波次条目(波次出怪规则):Assets\GameMain\DataTables\LevelSpawnEntry.txt
- 事件:Assets\GameMain\DataTables\Event.txt
- 商店:Assets\GameMain\DataTables\ShopPrice.txt
2026-02-26 21:36:29 +08:00
SepComet 4daefa17d5 init 2026-02-26 13:21:43 +08:00