using System.Collections.Generic; using GeometryTD.Procedure; namespace GeometryTD.UI { public sealed class NodeMapFormRawData { public string RunId; public string Title; public string ProgressText; public string CurrentNodeText; public bool IsRunCompleted; public List Nodes; } public sealed class NodeMapNodeRawData { public string RunId; public int NodeId; public int SequenceIndex; public RunNodeType NodeType; public RunNodeStatus Status; public bool IsCurrentNode; public bool CanEnter; public string Title; public string StatusText; } }