//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ using CustomComponent; using GeometryTD.CustomComponent; using UnityEngine; /// /// 游戏入口。 /// public partial class GameEntry : MonoBehaviour { public static BuiltinDataComponent BuiltinData { get; private set; } public static HPBarComponent HPBar { get; private set; } public static UIRouterComponent UIRouter { get; private set; } public static EventNodeComponent EventNode { get; private set; } public static CombatNodeComponent CombatNode { get; private set; } public static ShopNodeComponent ShopNode { get; private set; } private static void InitCustomComponents() { BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent(); HPBar = UnityGameFramework.Runtime.GameEntry.GetComponent(); UIRouter = UnityGameFramework.Runtime.GameEntry.GetComponent(); EventNode = UnityGameFramework.Runtime.GameEntry.GetComponent(); CombatNode = UnityGameFramework.Runtime.GameEntry.GetComponent(); ShopNode = UnityGameFramework.Runtime.GameEntry.GetComponent(); } }