//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using CustomComponent;
using GeometryTD.CustomComponent;
using UnityEngine;
///
/// 游戏入口。
///
public partial class GameEntry : MonoBehaviour
{
public static BuiltinDataComponent BuiltinData { get; private set; }
public static HPBarComponent HPBar { get; private set; }
public static UIRouterComponent UIRouter { get; private set; }
public static EventNodeComponent EventNode { get; private set; }
public static CombatNodeComponent CombatNode { get; private set; }
public static ShopNodeComponent ShopNode { get; private set; }
private static void InitCustomComponents()
{
BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent();
HPBar = UnityGameFramework.Runtime.GameEntry.GetComponent();
UIRouter = UnityGameFramework.Runtime.GameEntry.GetComponent();
EventNode = UnityGameFramework.Runtime.GameEntry.GetComponent();
CombatNode = UnityGameFramework.Runtime.GameEntry.GetComponent();
ShopNode = UnityGameFramework.Runtime.GameEntry.GetComponent();
}
}