using System.Collections.Generic; using GameFramework.DataTable; using GeometryTD.DataTable; using GeometryTD.Definition; using Newtonsoft.Json.Linq; using GeometryTD.UI; using UnityEngine; using UnityGameFramework.Runtime; namespace GeometryTD.CustomComponent { public class ShopNodeComponent : GameFrameworkComponent { public void OnInit() { } public void StartShop() { //TODO } } }