using System; using System.Collections.Generic; using GeometryTD.CustomUtility; using GeometryTD.Definition; using UnityEngine; namespace GeometryTD.UI { public partial class RepoFormController { private RepoFormContext BuildContext(RepoFormRawData rawData) { _itemClickActionMap.Clear(); _itemDescSeedMap.Clear(); _compAreaTowerIds.Clear(); if (rawData?.Inventory == null) { _participantTowerIds.Clear(); return null; } Dictionary muzzleMap = BuildComponentMap(rawData.Inventory.MuzzleComponents); Dictionary bearingMap = BuildComponentMap(rawData.Inventory.BearingComponents); Dictionary baseMap = BuildComponentMap(rawData.Inventory.BaseComponents); Dictionary towerMap = BuildTowerMap(rawData.Inventory.Towers); List componentItems = new List(); List towerItems = new List(); if (rawData.Inventory.Towers != null) { foreach (var tower in rawData.Inventory.Towers) { if (tower == null) { continue; } TowerRepoItemContext towerContext = BuildTowerRepoItemContext(tower, muzzleMap, bearingMap, baseMap, RepoItemClickActionType.OpenDetail, true); AddTowerItemContext(towerItems, towerContext); AddItemDescSeed( tower.InstanceId, tower.Name, "Tower", ItemDescUtility.BuildTowerDesc(tower, muzzleMap, bearingMap, baseMap) ?? string.Empty, tower.Stats?.Tags, tower.Stats?.TagRuntimes); } } if (rawData.Inventory.MuzzleComponents != null) { foreach (var item in rawData.Inventory.MuzzleComponents) { if (item == null || item.IsAssembledIntoTower) { continue; } RepoItemContext componentContext = new RepoItemContext { InstanceId = item.InstanceId, CanDrag = true, EnduranceRate01 = ItemDescUtility.ResolveComponentEnduranceRate(item), ClickActionType = RepoItemClickActionType.OpenDetail, ComponentSlotType = TowerCompSlotType.Muzzle, IconAreaContext = BuildIconAreaContext(item) }; AddComponentItemContext(componentItems, componentContext); AddItemDescSeed( item.InstanceId, item.Name, BuildComponentTypeText(item.SlotType), ItemDescUtility.BuildMuzzleDesc(item) ?? string.Empty, item.Tags, null); } } if (rawData.Inventory.BearingComponents != null) { foreach (BearingCompItemData item in rawData.Inventory.BearingComponents) { if (item == null || item.IsAssembledIntoTower) { continue; } RepoItemContext componentContext = new RepoItemContext { InstanceId = item.InstanceId, CanDrag = true, EnduranceRate01 = ItemDescUtility.ResolveComponentEnduranceRate(item), ClickActionType = RepoItemClickActionType.OpenDetail, ComponentSlotType = TowerCompSlotType.Bearing, IconAreaContext = BuildIconAreaContext(item) }; AddComponentItemContext(componentItems, componentContext); AddItemDescSeed( item.InstanceId, item.Name, BuildComponentTypeText(item.SlotType), ItemDescUtility.BuildBearingDesc(item) ?? string.Empty, item.Tags, null); } } if (rawData.Inventory.BaseComponents != null) { foreach (BaseCompItemData item in rawData.Inventory.BaseComponents) { if (item == null || item.IsAssembledIntoTower) { continue; } RepoItemContext componentContext = new RepoItemContext { InstanceId = item.InstanceId, CanDrag = true, EnduranceRate01 = ItemDescUtility.ResolveComponentEnduranceRate(item), ClickActionType = RepoItemClickActionType.OpenDetail, ComponentSlotType = TowerCompSlotType.Base, IconAreaContext = BuildIconAreaContext(item) }; AddComponentItemContext(componentItems, componentContext); AddItemDescSeed( item.InstanceId, item.Name, BuildComponentTypeText(item.SlotType), ItemDescUtility.BuildBaseDesc(item) ?? string.Empty, item.Tags, null); } } ParticipantAreaContext participantAreaContext = BuildParticipantAreaContext(rawData.Inventory, towerMap, muzzleMap, bearingMap, baseMap); return new RepoFormContext { GoldText = $"金币: {rawData.Inventory.Gold}", CombineAreaContext = new CombineAreaContext(), CompAreaContext = new CompAreaContext { ComponentItems = componentItems.ToArray(), TowerItems = towerItems.ToArray() }, ParticipantAreaContext = participantAreaContext }; } private void AddComponentItemContext(List items, RepoItemContext itemContext) { if (itemContext == null) { return; } items.Add(itemContext); _itemClickActionMap[itemContext.InstanceId] = itemContext.ClickActionType; } private void AddTowerItemContext(List items, TowerRepoItemContext itemContext) { if (itemContext == null) { return; } items.Add(itemContext); _itemClickActionMap[itemContext.InstanceId] = itemContext.ClickActionType; _compAreaTowerIds.Add(itemContext.InstanceId); } private void AddItemDescSeed( long itemId, string title, string typeText, string description, TagType[] tags, TagRuntimeData[] tagRuntimes) { if (itemId <= 0) { return; } _itemDescSeedMap[itemId] = new ItemDescSeed { Title = string.IsNullOrWhiteSpace(title) ? $"Item {itemId}" : title, TypeText = typeText ?? string.Empty, Description = description ?? string.Empty, Tags = tags, TagRuntimes = tagRuntimes }; } private static string BuildComponentTypeText(TowerCompSlotType slotType) { return slotType switch { TowerCompSlotType.Muzzle => "Muzzle Component", TowerCompSlotType.Bearing => "Bearing Component", TowerCompSlotType.Base => "Base Component", TowerCompSlotType.Accessory => "Accessory", _ => "Component" }; } private static Dictionary BuildComponentMap(IReadOnlyList items) where TComp : TowerCompItemData { Dictionary map = new Dictionary(); if (items == null) { return map; } foreach (var item in items) { if (item == null || item.InstanceId <= 0) { continue; } map[item.InstanceId] = item; } return map; } private static Dictionary BuildTowerMap(IReadOnlyList towers) { Dictionary map = new Dictionary(); if (towers == null) { return map; } foreach (var tower in towers) { if (tower == null || tower.InstanceId <= 0) { continue; } map[tower.InstanceId] = tower; } return map; } private ParticipantAreaContext BuildParticipantAreaContext( BackpackInventoryData inventory, IReadOnlyDictionary towerMap, IReadOnlyDictionary muzzleMap, IReadOnlyDictionary bearingMap, IReadOnlyDictionary baseMap) { _participantTowerIds.Clear(); List participantItems = new List(); if (inventory?.ParticipantTowerInstanceIds != null && towerMap != null) { foreach (var towerId in inventory.ParticipantTowerInstanceIds) { if (towerId <= 0) { continue; } if (!towerMap.TryGetValue(towerId, out TowerItemData tower) || tower == null) { continue; } if (!_participantTowerIds.Add(towerId)) { continue; } TowerRepoItemContext towerContext = BuildTowerRepoItemContext(tower, muzzleMap, bearingMap, baseMap, RepoItemClickActionType.RemoveParticipant, false); if (towerContext != null) { participantItems.Add(towerContext); _itemClickActionMap[towerContext.InstanceId] = towerContext.ClickActionType; } } } return new ParticipantAreaContext { TowerItems = participantItems.ToArray(), MaxCount = MaxParticipantCount }; } private void ApplyParticipantSelection() { if (Form == null || _compAreaTowerIds.Count <= 0) { return; } foreach (long towerId in _compAreaTowerIds) { Form.SetRepoItemSelected(towerId, _participantTowerIds.Contains(towerId)); } } private void RefreshParticipantAreaOnly() { if (_useCase == null || Form == null) { return; } RepoFormContext latestContext = BuildContext(_useCase.CreateInitialModel()); if (latestContext?.ParticipantAreaContext == null) { return; } Form.RefreshGoldText(latestContext.GoldText); Form.RefreshParticipantArea(latestContext.ParticipantAreaContext); ApplyParticipantSelection(); } private static TowerRepoItemContext BuildTowerRepoItemContext( TowerItemData tower, IReadOnlyDictionary muzzleMap, IReadOnlyDictionary bearingMap, IReadOnlyDictionary baseMap, RepoItemClickActionType clickActionType, bool canDrag) { if (tower == null) { return null; } return new TowerRepoItemContext { InstanceId = tower.InstanceId, CanDrag = canDrag, EnduranceRate01 = ItemDescUtility.ResolveTowerEnduranceRate(tower, muzzleMap, bearingMap, baseMap), ClickActionType = clickActionType, ComponentSlotType = TowerCompSlotType.None, IconAreaContext = new TowerIconAreaContext { Rarity = tower.Rarity, MuzzleColor = ResolveComponentColor(tower.MuzzleComponentInstanceId, muzzleMap), BearingColor = ResolveComponentColor(tower.BearingComponentInstanceId, bearingMap), BaseColor = ResolveComponentColor(tower.BaseComponentInstanceId, baseMap) } }; } private static IconAreaContext BuildIconAreaContext(TowerCompItemData item) { if (item == null) { return new IconAreaContext { ComponentSlotType = TowerCompSlotType.None, Rarity = RarityType.None, Color = Color.white, Icon = null }; } return new IconAreaContext { ComponentSlotType = item.SlotType, Rarity = item.Rarity, Color = IconColorGenerator.GenerateForComponent(item), Icon = null }; } private static Color ResolveComponentColor(long instanceId, IReadOnlyDictionary componentMap) where TComp : TowerCompItemData { if (instanceId > 0 && componentMap != null && componentMap.TryGetValue(instanceId, out TComp component) && component != null) { return IconColorGenerator.GenerateForComponent(component); } return Color.white; } } }