geometry-tower-defense/Assets/GameFramework/Scripts/Editor/ResourceBuilder/ResourceBuilderController.R...

71 lines
1.9 KiB
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
namespace UnityGameFramework.Editor.ResourceTools
{
public sealed partial class ResourceBuilderController
{
private sealed class ResourceCode
{
private readonly Platform m_Platform;
private readonly int m_Length;
private readonly int m_HashCode;
private readonly int m_CompressedLength;
private readonly int m_CompressedHashCode;
public ResourceCode(Platform platform, int length, int hashCode, int compressedLength, int compressedHashCode)
{
m_Platform = platform;
m_Length = length;
m_HashCode = hashCode;
m_CompressedLength = compressedLength;
m_CompressedHashCode = compressedHashCode;
}
public Platform Platform
{
get
{
return m_Platform;
}
}
public int Length
{
get
{
return m_Length;
}
}
public int HashCode
{
get
{
return m_HashCode;
}
}
public int CompressedLength
{
get
{
return m_CompressedLength;
}
}
public int CompressedHashCode
{
get
{
return m_CompressedHashCode;
}
}
}
}
}