geometry-tower-defense/Assets/GameFramework/Scripts/Runtime/DataTable/DataTableHelperBase.cs

69 lines
3.2 KiB
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework;
using GameFramework.DataTable;
using UnityEngine;
namespace UnityGameFramework.Runtime
{
/// <summary>
/// 数据表辅助器基类。
/// </summary>
public abstract class DataTableHelperBase : MonoBehaviour, IDataProviderHelper<DataTableBase>, IDataTableHelper
{
/// <summary>
/// 读取数据表。
/// </summary>
/// <param name="dataTable">数据表。</param>
/// <param name="dataTableAssetName">数据表资源名称。</param>
/// <param name="dataTableAsset">数据表资源。</param>
/// <param name="userData">用户自定义数据。</param>
/// <returns>是否读取数据表成功。</returns>
public abstract bool ReadData(DataTableBase dataTable, string dataTableAssetName, object dataTableAsset, object userData);
/// <summary>
/// 读取数据表。
/// </summary>
/// <param name="dataTable">数据表。</param>
/// <param name="dataTableAssetName">数据表资源名称。</param>
/// <param name="dataTableBytes">数据表二进制流。</param>
/// <param name="startIndex">数据表二进制流的起始位置。</param>
/// <param name="length">数据表二进制流的长度。</param>
/// <param name="userData">用户自定义数据。</param>
/// <returns>是否读取数据表成功。</returns>
public abstract bool ReadData(DataTableBase dataTable, string dataTableAssetName, byte[] dataTableBytes, int startIndex, int length, object userData);
/// <summary>
/// 解析数据表。
/// </summary>
/// <param name="dataTable">数据表。</param>
/// <param name="dataTableString">要解析的数据表字符串。</param>
/// <param name="userData">用户自定义数据。</param>
/// <returns>是否解析数据表成功。</returns>
public abstract bool ParseData(DataTableBase dataTable, string dataTableString, object userData);
/// <summary>
/// 解析数据表。
/// </summary>
/// <param name="dataTable">数据表。</param>
/// <param name="dataTableBytes">要解析的数据表二进制流。</param>
/// <param name="startIndex">数据表二进制流的起始位置。</param>
/// <param name="length">数据表二进制流的长度。</param>
/// <param name="userData">用户自定义数据。</param>
/// <returns>是否解析数据表成功。</returns>
public abstract bool ParseData(DataTableBase dataTable, byte[] dataTableBytes, int startIndex, int length, object userData);
/// <summary>
/// 释放数据表资源。
/// </summary>
/// <param name="dataTable">数据表。</param>
/// <param name="dataTableAsset">要释放的数据表资源。</param>
public abstract void ReleaseDataAsset(DataTableBase dataTable, object dataTableAsset);
}
}