geometry-tower-defense/Assets/GameMain/Scripts/UI/Game/RawData/NodeMapFormRawData.cs

29 lines
710 B
C#

using System.Collections.Generic;
using GeometryTD.Procedure;
namespace GeometryTD.UI
{
public sealed class NodeMapFormRawData
{
public string RunId;
public string Title;
public string ProgressText;
public string CurrentNodeText;
public bool IsRunCompleted;
public List<NodeMapNodeRawData> Nodes;
}
public sealed class NodeMapNodeRawData
{
public string RunId;
public int NodeId;
public int SequenceIndex;
public RunNodeType NodeType;
public RunNodeStatus Status;
public bool IsCurrentNode;
public bool CanEnter;
public string Title;
public string StatusText;
}
}