26 lines
648 B
C#
26 lines
648 B
C#
namespace GeometryTD.CustomComponent
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{
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public partial class CombatScheduler
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{
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private sealed class CombatLoadingState : CombatStateBase
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{
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public CombatLoadingState(CombatScheduler scheduler) : base(scheduler)
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{
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}
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public override void OnUpdate(float elapseSeconds, float realElapseSeconds)
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{
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_ = elapseSeconds;
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_ = realElapseSeconds;
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if (!Scheduler._loadSession.IsReady)
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{
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return;
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}
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Scheduler.TryBeginNextPhase();
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}
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}
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}
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}
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