78 lines
3.0 KiB
C#
78 lines
3.0 KiB
C#
//------------------------------------------------------------
|
|
// Game Framework
|
|
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
|
|
// Homepage: https://gameframework.cn/
|
|
// Feedback: mailto:ellan@gameframework.cn
|
|
//------------------------------------------------------------
|
|
|
|
using GameFramework.Localization;
|
|
using System;
|
|
using System.Xml;
|
|
using UnityGameFramework.Runtime;
|
|
|
|
namespace GeometryTD
|
|
{
|
|
/// <summary>
|
|
/// XML 格式的本地化辅助器。
|
|
/// </summary>
|
|
public class XmlLocalizationHelper : DefaultLocalizationHelper
|
|
{
|
|
/// <summary>
|
|
/// 解析字典。
|
|
/// </summary>
|
|
/// <param name="dictionaryString">要解析的字典字符串。</param>
|
|
/// <param name="userData">用户自定义数据。</param>
|
|
/// <returns>是否解析字典成功。</returns>
|
|
public override bool ParseData(ILocalizationManager localizationManager, string dictionaryString, object userData)
|
|
{
|
|
try
|
|
{
|
|
string currentLanguage = GameEntry.Localization.Language.ToString();
|
|
XmlDocument xmlDocument = new XmlDocument();
|
|
xmlDocument.LoadXml(dictionaryString);
|
|
XmlNode xmlRoot = xmlDocument.SelectSingleNode("Dictionaries");
|
|
XmlNodeList xmlNodeDictionaryList = xmlRoot.ChildNodes;
|
|
for (int i = 0; i < xmlNodeDictionaryList.Count; i++)
|
|
{
|
|
XmlNode xmlNodeDictionary = xmlNodeDictionaryList.Item(i);
|
|
if (xmlNodeDictionary.Name != "Dictionary")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
string language = xmlNodeDictionary.Attributes.GetNamedItem("Language").Value;
|
|
if (language != currentLanguage)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
XmlNodeList xmlNodeStringList = xmlNodeDictionary.ChildNodes;
|
|
for (int j = 0; j < xmlNodeStringList.Count; j++)
|
|
{
|
|
XmlNode xmlNodeString = xmlNodeStringList.Item(j);
|
|
if (xmlNodeString.Name != "String")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
string key = xmlNodeString.Attributes.GetNamedItem("Key").Value;
|
|
string value = xmlNodeString.Attributes.GetNamedItem("Value").Value;
|
|
if (!localizationManager.AddRawString(key, value))
|
|
{
|
|
Log.Warning("Can not add raw string with key '{0}' which may be invalid or duplicate.", key);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
Log.Warning("Can not parse dictionary data with exception '{0}'.", exception.ToString());
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|