geometry-tower-defense/Assets/GameMain/Scripts/UI/GameScene/View/MainForm.cs

49 lines
1.1 KiB
C#

using GeometryTD.CustomEvent;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public class MainForm : UGuiForm
{
private MainFormContext _context;
public void RefreshUI(MainFormContext context)
{
_context = context;
if (_context == null)
{
return;
}
}
public void OnReturnButtonClick()
{
GameEntry.Event.Fire(this, ReturnButtonClickedEventArgs.Create());
}
public void OnRepoButtonClick()
{
GameEntry.Event.Fire(this, RepoButtonClickedEventArgs.Create());
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (userData is MainFormContext context)
{
RefreshUI(context);
return;
}
Log.Warning("MainForm requires MainFormContext as userData.");
}
protected override void OnClose(bool isShutdown, object userData)
{
_context = null;
base.OnClose(isShutdown, userData);
}
}
}