geometry-tower-defense/Assets/GameMain/Scripts/UI/MenuScene/View/TestMenuForm.cs

54 lines
1.4 KiB
C#

using GeometryTD.CustomEvent;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public class TestMenuForm : UGuiForm
{
private TestMenuFormContext _context;
public void RefreshUI(TestMenuFormContext context)
{
_context = context;
if (_context == null)
{
return;
}
}
public void OnCombatButtonClick()
{
GameEntry.Event.Fire(this, TestMenuNodeClickEventArgs.Create(TestMenuNodeType.Combat));
}
public void OnEventButtonClick()
{
GameEntry.Event.Fire(this, TestMenuNodeClickEventArgs.Create(TestMenuNodeType.Event));
}
public void OnShopButtonClick()
{
GameEntry.Event.Fire(this, TestMenuNodeClickEventArgs.Create(TestMenuNodeType.Shop));
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (userData is TestMenuFormContext context)
{
RefreshUI(context);
return;
}
Log.Warning("TestMenuForm requires TestMenuFormContext as userData.");
}
protected override void OnClose(bool isShutdown, object userData)
{
_context = null;
base.OnClose(isShutdown, userData);
}
}
}