30 lines
784 B
C#
30 lines
784 B
C#
//------------------------------------------------------------
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// Game Framework
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// Copyright © 2013-2021 Jiang Yin. All rights reserved.
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// Homepage: https://gameframework.cn/
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// Feedback: mailto:ellan@gameframework.cn
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//------------------------------------------------------------
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using GameFramework.Network;
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using UnityGameFramework.Runtime;
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namespace GeometryTD
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{
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public class SCHeartBeatHandler : PacketHandlerBase
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{
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public override int Id
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{
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get
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{
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return 2;
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}
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}
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public override void Handle(object sender, Packet packet)
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{
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SCHeartBeat packetImpl = (SCHeartBeat)packet;
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Log.Info("Receive packet '{0}'.", packetImpl.Id.ToString());
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}
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}
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}
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