geometry-tower-defense/Assets/GameMain/Scripts/UI/Combat/RawData/CombatSelectFormUserData.cs

17 lines
416 B
C#

using UnityEngine;
namespace GeometryTD.UI
{
public class CombatSelectFormUserData
{
public CombatSelectClickObjectType ClickObjectType;
public Vector2 ScreenPosition;
public Vector3 WorldPosition;
public Vector3Int CellPosition;
public int TowerEntityId;
public bool IsTowerAtMaxLevel;
public int UpgradeCost;
public int DestroyGain;
}
}