geometry-tower-defense/Assets/GameMain/DataTables
SepComet 47ed27bebb 补充事件参数 + 完善 UI 设计
- 事件节点在 EventNodeComponent.cs 的 StartEvent/EndEvent 会携带 runId/nodeId/nodeType/sequenceIndex
- 商店节点在 ShopNodeComponent.cs 也会带同一套字段
- 战斗节点通过 CombatNodeComponent.cs 把上下文传进 CombatScheduler,再由 CombatRunningPhaseState.cs 发 NodeEnterEventArgs、由   CombatSchedulerFlowCoordinator.cs 发 NodeCompleteEventArgs
- NodeCompleteEventArgs.cs 现在新增了 SequenceIndex
- 各种 UI 的覆盖问题
2026-03-08 11:51:00 +08:00
..
BaseComp.txt 补全 UI 设计 2026-03-04 12:47:20 +08:00
BaseComp.txt.meta init 2026-02-26 13:21:43 +08:00
BearingComp.txt 补全 UI 设计 2026-03-04 12:47:20 +08:00
BearingComp.txt.meta init 2026-02-26 13:21:43 +08:00
Enemy.txt CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Enemy.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Entity.txt CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Entity.txt.meta init 2026-02-26 13:21:43 +08:00
Event.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Event.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Level.txt 补全 `CombatNode` 逻辑 + 重构 `EnemyManager` 2026-03-02 17:23:34 +08:00
Level.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
LevelPhase.txt RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
LevelPhase.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
LevelSpawnEntry.txt RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
LevelSpawnEntry.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Music.txt init 2026-02-26 13:21:43 +08:00
Music.txt.meta init 2026-02-26 13:21:43 +08:00
MuzzleComp.txt 补全 UI 设计 2026-03-04 12:47:20 +08:00
MuzzleComp.txt.meta init 2026-02-26 13:21:43 +08:00
OutGameDropPool.txt 补全 UI 设计 2026-03-04 12:47:20 +08:00
OutGameDropPool.txt.meta 补全 `CombatNode` 逻辑 + 重构 `EnemyManager` 2026-03-02 17:23:34 +08:00
Scene.txt RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
Scene.txt.meta init 2026-02-26 13:21:43 +08:00
ShopPrice.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ShopPrice.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Sound.txt init 2026-02-26 13:21:43 +08:00
Sound.txt.meta init 2026-02-26 13:21:43 +08:00
Tag.txt init 2026-02-26 13:21:43 +08:00
Tag.txt.meta init 2026-02-26 13:21:43 +08:00
UIForm.txt 补充事件参数 + 完善 UI 设计 2026-03-08 11:51:00 +08:00
UIForm.txt.meta init 2026-02-26 13:21:43 +08:00
UISound.txt init 2026-02-26 13:21:43 +08:00
UISound.txt.meta init 2026-02-26 13:21:43 +08:00