geometry-tower-defense/Assets/GameMain/Scripts
SepComet 3e52a4df55 添加“奖励 3 选 1”UI
- RewardSelectForm:其中包括 3 个可选的 RewardItem ,刷新和放弃按钮
- 应用战斗节点基地生命产生的额外事件
2026-03-02 21:42:27 +08:00
..
Base 仓库组件 + 防御塔升级 2026-03-02 19:50:12 +08:00
Components 仓库组件 + 防御塔升级 2026-03-02 19:50:12 +08:00
CustomComponent 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
DataTable 补全 `CombatNode` 逻辑 + 重构 `EnemyManager` 2026-03-02 17:23:34 +08:00
Definition 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
Editor init 2026-02-26 13:21:43 +08:00
Entity 仓库组件 + 防御塔升级 2026-03-02 19:50:12 +08:00
Event 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
Network init 2026-02-26 13:21:43 +08:00
PoolObjectBase 补充相关 UI 2026-02-26 23:29:32 +08:00
Procedure 仓库组件 + 防御塔升级 2026-03-02 19:50:12 +08:00
Scene 仓库组件 + 防御塔升级 2026-03-02 19:50:12 +08:00
Sound init 2026-02-26 13:21:43 +08:00
UI 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
Utility 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Base.meta init 2026-02-26 13:21:43 +08:00
Components.meta init 2026-02-26 13:21:43 +08:00
CustomComponent.meta init 2026-02-26 13:21:43 +08:00
DataTable.meta init 2026-02-26 13:21:43 +08:00
Debugger.meta init 2026-02-26 13:21:43 +08:00
Definition.meta init 2026-02-26 13:21:43 +08:00
Editor.meta init 2026-02-26 13:21:43 +08:00
Entity.meta init 2026-02-26 13:21:43 +08:00
Event.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Network.meta init 2026-02-26 13:21:43 +08:00
PoolObjectBase.meta init 2026-02-26 13:21:43 +08:00
Procedure.meta init 2026-02-26 13:21:43 +08:00
Scene.meta init 2026-02-26 13:21:43 +08:00
Sound.meta init 2026-02-26 13:21:43 +08:00
UI.meta init 2026-02-26 13:21:43 +08:00
Utility.meta init 2026-02-26 13:21:43 +08:00