20 lines
510 B
C#
20 lines
510 B
C#
using UnityEngine;
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namespace GeometryTD.UI
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{
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public class TowerSelectItemRawData
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{
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public Sprite Icon;
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public int Price;
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public bool IsGain;
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public bool IsVisible;
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public bool IsInteractable;
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public CombatSelectActionType ActionType;
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public int ActionIndex;
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public bool UseTowerLayers;
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public Color BaseColor = Color.white;
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public Color BearingColor = Color.white;
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public Color MuzzleColor = Color.white;
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}
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}
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