geometry-tower-defense/Assets/GameMain/DataTables
SepComet 564817d752 CombatNode 相关逻辑补充
- CombatFinishForm:战斗节点的结算页面(杀死的敌人、获得的金币、获得的道具)
- CombatSelectForm:战斗节点建造防御塔的选择 UI 以及对防御塔进行操作的 UI(只实现了建造逻辑,在 MapEntity 里做射线检测)
- 构建了基本的防御塔三组件(ShooterMuzzleComp/BasicBearingComp/BasicBaseComp)和防御塔主控(DefenseTowerController)以及相应的实体类(DefenseTowerEntity)
2026-03-01 23:11:52 +08:00
..
BaseComp.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
BaseComp.txt.meta init 2026-02-26 13:21:43 +08:00
BearingComp.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
BearingComp.txt.meta init 2026-02-26 13:21:43 +08:00
Enemy.txt CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Enemy.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Entity.txt CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Entity.txt.meta init 2026-02-26 13:21:43 +08:00
Event.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Event.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Level.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Level.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
LevelPhase.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
LevelPhase.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
LevelSpawnEntry.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
LevelSpawnEntry.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Music.txt init 2026-02-26 13:21:43 +08:00
Music.txt.meta init 2026-02-26 13:21:43 +08:00
MuzzleComp.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
MuzzleComp.txt.meta init 2026-02-26 13:21:43 +08:00
Scene.txt init 2026-02-26 13:21:43 +08:00
Scene.txt.meta init 2026-02-26 13:21:43 +08:00
ShopPrice.txt P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ShopPrice.txt.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Sound.txt init 2026-02-26 13:21:43 +08:00
Sound.txt.meta init 2026-02-26 13:21:43 +08:00
Tag.txt init 2026-02-26 13:21:43 +08:00
Tag.txt.meta init 2026-02-26 13:21:43 +08:00
UIForm.txt CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
UIForm.txt.meta init 2026-02-26 13:21:43 +08:00
UISound.txt init 2026-02-26 13:21:43 +08:00
UISound.txt.meta init 2026-02-26 13:21:43 +08:00