geometry-tower-defense/Assets/GameMain
SepComet 5c6f9bf3a4 RunNode 接入游戏主流程
- NodeMapForm:节点地图
    - NodeItem:节点入口
2026-03-08 11:27:51 +08:00
..
Configs init 2026-02-26 13:21:43 +08:00
DataTables RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
Entities 补充参战防御塔进入战斗逻辑 2026-03-05 13:44:49 +08:00
Fonts init 2026-02-26 13:21:43 +08:00
Libraries init 2026-02-26 13:21:43 +08:00
Localization init 2026-02-26 13:21:43 +08:00
Materials init 2026-02-26 13:21:43 +08:00
Music init 2026-02-26 13:21:43 +08:00
Scenes RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
Scripts RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
Sounds init 2026-02-26 13:21:43 +08:00
Tests 固定 10 节点大关的生成层,但还没有接入主流程 2026-03-07 21:52:39 +08:00
Textures RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
Tilemap 调整项目目录 2026-03-08 09:29:09 +08:00
UI RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
Configs.meta init 2026-02-26 13:21:43 +08:00
DataTables.meta init 2026-02-26 13:21:43 +08:00
Entities.meta init 2026-02-26 13:21:43 +08:00
Fonts.meta init 2026-02-26 13:21:43 +08:00
Libraries.meta init 2026-02-26 13:21:43 +08:00
Localization.meta init 2026-02-26 13:21:43 +08:00
Materials.meta init 2026-02-26 13:21:43 +08:00
Music.meta init 2026-02-26 13:21:43 +08:00
PlayerInputActions.cs init 2026-02-26 13:21:43 +08:00
PlayerInputActions.cs.meta init 2026-02-26 13:21:43 +08:00
Scenes.meta init 2026-02-26 13:21:43 +08:00
Scripts.meta init 2026-02-26 13:21:43 +08:00
Sounds.meta init 2026-02-26 13:21:43 +08:00
Tests.meta 实现单局 Run 模型的基础落地 2026-03-07 21:45:13 +08:00
Textures.meta init 2026-02-26 13:21:43 +08:00
Tilemap.meta 调整项目目录 2026-03-08 09:29:09 +08:00
UI.meta init 2026-02-26 13:21:43 +08:00