- TowerSelectionPresenter:选中态 + 攻击范围展示 - CombatSelectInputService:点击事件逻辑(位置计算、点击对象识别、组装 CombatSelectFormUserData) - TowerPlacementService:建造/升级/销毁与塔映射管理 - MapTopologyService:维护地图拓扑结构与寻路缓存 |
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|---|---|---|
| .. | ||
| CombatNodeArchitecture.md | ||
| GameDesign.md | ||
| MVP-Scope.md.md | ||
| MapEntityArchitecture.md | ||
| TODO.md | ||
| UI-5层架构设计规范.md | ||