33 lines
1016 B
C#
33 lines
1016 B
C#
using GameFramework;
|
|
using GameFramework.Event;
|
|
|
|
namespace GeometryTD.CustomEvent
|
|
{
|
|
public sealed class RepoCombineRequestedEventArgs : GameEventArgs
|
|
{
|
|
public static int EventId => typeof(RepoCombineRequestedEventArgs).GetHashCode();
|
|
|
|
public override int Id => EventId;
|
|
|
|
public long MuzzleItemId { get; private set; }
|
|
public long BearingItemId { get; private set; }
|
|
public long BaseItemId { get; private set; }
|
|
|
|
public static RepoCombineRequestedEventArgs Create(long muzzleItemId, long bearingItemId, long baseItemId)
|
|
{
|
|
RepoCombineRequestedEventArgs args = ReferencePool.Acquire<RepoCombineRequestedEventArgs>();
|
|
args.MuzzleItemId = muzzleItemId;
|
|
args.BearingItemId = bearingItemId;
|
|
args.BaseItemId = baseItemId;
|
|
return args;
|
|
}
|
|
|
|
public override void Clear()
|
|
{
|
|
MuzzleItemId = 0;
|
|
BearingItemId = 0;
|
|
BaseItemId = 0;
|
|
}
|
|
}
|
|
}
|