geometry-tower-defense/Assets/GameMain/Scripts/Scene/Map
SepComet b38088c3ea refactor 7:
- 拆分 CombatScheduler,将公用方法与字段拆分为:
    - FlowCoordinator
    - RuntimeContext
- 地图侧现在收口为“MapData 初始快照 + CombatCoinChangedEventArgs 同步 + 独立命令桥接”
2026-03-07 19:42:17 +08:00
..
House.cs 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
House.cs.meta 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
MapCombatRuntimeBridge.cs refactor 7: 2026-03-07 19:42:17 +08:00
MapCombatRuntimeBridge.cs.meta refactor 7: 2026-03-07 19:42:17 +08:00
MapDataRefs.cs 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
MapDataRefs.cs.meta 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
MapTopologyService.cs refactor 7: 2026-03-07 19:42:17 +08:00
MapTopologyService.cs.meta 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
Spawner.cs 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
Spawner.cs.meta 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
TowerPlacementService.cs 补充参战防御塔进入战斗逻辑 2026-03-05 13:44:49 +08:00
TowerPlacementService.cs.meta 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
TowerSelectionPresenter.cs 补全防御塔组装与介绍描述功能 2026-03-04 18:17:10 +08:00
TowerSelectionPresenter.cs.meta 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00