geometry-tower-defense/Assets/GameMain/Scripts/UI/Game/View/ParticipantArea.cs

178 lines
4.9 KiB
C#

using System.Collections.Generic;
using GameFramework.ObjectPool;
using GeometryTD.CustomEvent;
using GeometryTD.Definition;
using GeometryTD.PoolObjectBase;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public class ParticipantArea : MonoBehaviour, IDropHandler
{
[SerializeField] private Transform _content;
[SerializeField] private RepoItem _itemTemplate;
[SerializeField] private int _instancePoolCapacity = 8;
private readonly List<RepoItem> _activeItems = new List<RepoItem>();
private readonly HashSet<long> _boundItemIds = new HashSet<long>();
private IObjectPool<RepoItemObject> _itemPool;
private string _poolName;
private int _maxCount = 4;
public void OnInit(ParticipantAreaContext context)
{
OnReset();
EnsurePool();
_maxCount = Mathf.Max(1, context != null ? context.MaxCount : 4);
if (context?.Items == null || context.Items.Length <= 0)
{
return;
}
for (int i = 0; i < context.Items.Length; i++)
{
RepoItemContext itemContext = context.Items[i];
if (itemContext == null || itemContext.InstanceId <= 0)
{
continue;
}
RepoItem item = CreateOrSpawnItem();
if (item == null)
{
continue;
}
item.gameObject.SetActive(true);
item.OnInit(itemContext);
_activeItems.Add(item);
_boundItemIds.Add(itemContext.InstanceId);
}
}
public void OnReset()
{
for (int i = _activeItems.Count - 1; i >= 0; i--)
{
RepoItem item = _activeItems[i];
if (item == null)
{
continue;
}
item.OnReset();
item.gameObject.SetActive(false);
_itemPool?.Unspawn(item);
}
_activeItems.Clear();
_boundItemIds.Clear();
_maxCount = 4;
}
private void OnDestroy()
{
OnReset();
_itemPool?.ReleaseAllUnused();
}
public bool CanAssign(RepoItemContext itemContext)
{
if (itemContext == null || itemContext.InstanceId <= 0)
{
return false;
}
if (itemContext.ComponentSlotType != TowerCompSlotType.None)
{
return false;
}
if (_boundItemIds.Contains(itemContext.InstanceId))
{
return false;
}
if (_boundItemIds.Count >= _maxCount)
{
return false;
}
return true;
}
public void OnDrop(PointerEventData eventData)
{
if (eventData == null)
{
return;
}
GameObject pointerDrag = eventData.pointerDrag;
if (pointerDrag == null)
{
return;
}
RepoItem repoItem = pointerDrag.GetComponent<RepoItem>() ?? pointerDrag.GetComponentInParent<RepoItem>();
if (repoItem == null)
{
return;
}
RepoItemContext itemContext = repoItem.Context;
bool assigned = CanAssign(itemContext);
repoItem.SetDropResult(assigned);
if (!assigned)
{
return;
}
GameEntry.Event.Fire(this, RepoParticipantAssignRequestedEventArgs.Create(itemContext.InstanceId));
}
private void EnsurePool()
{
if (_itemPool != null)
{
return;
}
_poolName = $"ParticipantRepoItemPool_{GetInstanceID()}";
_itemPool = GameEntry.ObjectPool.CreateSingleSpawnObjectPool<RepoItemObject>(_poolName, _instancePoolCapacity);
}
private RepoItem CreateOrSpawnItem()
{
if (_itemPool == null)
{
return null;
}
RepoItemObject itemObject = _itemPool.Spawn();
RepoItem item = itemObject != null ? (RepoItem)itemObject.Target : null;
if (item == null)
{
if (_itemTemplate == null)
{
Log.Warning("ParticipantArea requires an item template.");
return null;
}
item = Instantiate(_itemTemplate);
_itemPool.Register(RepoItemObject.Create(item), true);
}
if (_content != null)
{
item.transform.SetParent(_content, false);
}
return item;
}
}
}