geometry-tower-defense/Assets/GameMain/Scripts/CustomComponent/CombatNode/CombatScheduler/CombatStates
SepComet b38088c3ea refactor 7:
- 拆分 CombatScheduler,将公用方法与字段拆分为:
    - FlowCoordinator
    - RuntimeContext
- 地图侧现在收口为“MapData 初始快照 + CombatCoinChangedEventArgs 同步 + 独立命令桥接”
2026-03-07 19:42:17 +08:00
..
CombatFailedState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatFailedState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatFinishFormState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatFinishFormState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatLoadingState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatLoadingState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatRewardSelectionState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatRewardSelectionState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatRunningPhaseState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatRunningPhaseState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatSettlementState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatSettlementState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatStateBase.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatStateBase.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatWaitingForPhaseEndState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatWaitingForPhaseEndState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00
CombatWaitingForReturnState.cs refactor 7: 2026-03-07 19:42:17 +08:00
CombatWaitingForReturnState.cs.meta 文件迁移 2026-03-07 18:26:28 +08:00