geometry-tower-defense/Assets/GameFramework/Scripts/Runtime/Variable/VarString.cs

45 lines
1.3 KiB
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework;
namespace UnityGameFramework.Runtime
{
/// <summary>
/// System.String 变量类。
/// </summary>
public sealed class VarString : Variable<string>
{
/// <summary>
/// 初始化 System.String 变量类的新实例。
/// </summary>
public VarString()
{
}
/// <summary>
/// 从 System.String 到 System.String 变量类的隐式转换。
/// </summary>
/// <param name="value">值。</param>
public static implicit operator VarString(string value)
{
VarString varValue = ReferencePool.Acquire<VarString>();
varValue.Value = value;
return varValue;
}
/// <summary>
/// 从 System.String 变量类到 System.String 的隐式转换。
/// </summary>
/// <param name="value">值。</param>
public static implicit operator string(VarString value)
{
return value.Value;
}
}
}