geometry-tower-defense/Assets/GameMain/Scripts/UI/Game/View/RepoForm.cs

73 lines
1.9 KiB
C#

using GeometryTD.CustomEvent;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public class RepoForm : UGuiForm
{
[SerializeField] private CombineArea _combineArea;
[SerializeField] private CompArea _compArea;
public void RefreshUI(RepoFormContext context)
{
if (context == null)
{
return;
}
_combineArea?.OnInit(context.CombineAreaContext);
_compArea?.OnInit(context.CompAreaContext);
}
public bool TryAssignItemToCombineArea(RepoItemContext itemContext)
{
if (_combineArea == null)
{
return false;
}
return _combineArea.TryAssignItem(itemContext);
}
public bool TryClearCombineSlot(int slotIndex, out long removedItemId)
{
removedItemId = 0;
if (_combineArea == null)
{
return false;
}
return _combineArea.TryClearSlot(slotIndex, out removedItemId);
}
public void SetRepoItemSelected(long itemId, bool isSelected)
{
_compArea?.SetItemSelected(itemId, isSelected);
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (userData is RepoFormContext context)
{
RefreshUI(context);
return;
}
Log.Warning("RepoForm requires RepoFormContext as userData.");
}
protected override void OnClose(bool isShutdown, object userData)
{
_combineArea?.OnReset();
_compArea?.OnReset();
base.OnClose(isShutdown, userData);
}
public void OnReturnButtonClick()
{
GameEntry.Event.Fire(this, RepoFormReturnEventArgs.Create());
}
}
}