geometry-tower-defense/Assets/GameMain/UI/UIItems
SepComet e12d2e73b2 补全 UI 设计
- `ItemDescForm` 道具详细信息面板,目前还未添加 DescText 内容的赋值
- `RepoForm` 道具入槽逻辑调整,为了适应 `ItemDescForm` 的点击打开逻辑,点击道具自动匹配槽位改成拖动道具到相应槽位
- 添加了一系列图片素材
2026-03-04 12:47:20 +08:00
..
CombineSlotItem.prefab 补全 UI 设计 2026-03-04 12:47:20 +08:00
CombineSlotItem.prefab.meta 补充相关 UI 2026-02-26 23:29:32 +08:00
CommonButton.prefab - 添加 MainForm 2026-02-28 18:39:20 +08:00
CommonButton.prefab.meta 补充相关 UI 2026-02-26 23:29:32 +08:00
HPBarItem.prefab init 2026-02-26 13:21:43 +08:00
HPBarItem.prefab.meta init 2026-02-26 13:21:43 +08:00
IconArea.prefab 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
IconArea.prefab.meta 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
OptionItem.prefab 补充相关 UI 2026-02-26 23:29:32 +08:00
OptionItem.prefab.meta 补充相关 UI 2026-02-26 23:29:32 +08:00
RepoItem.prefab 补全 UI 设计 2026-03-04 12:47:20 +08:00
RepoItem.prefab.meta 补充相关 UI 2026-02-26 23:29:32 +08:00
RewardItem.prefab 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
RewardItem.prefab.meta 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
TagItem.prefab 补全 UI 设计 2026-03-04 12:47:20 +08:00
TagItem.prefab.meta 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
TowerSelectItem.prefab 补全 `CombatNode` 逻辑 + 重构 `EnemyManager` 2026-03-02 17:23:34 +08:00
TowerSelectItem.prefab.meta CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00