96 lines
2.7 KiB
C#
96 lines
2.7 KiB
C#
//------------------------------------------------------------
|
|
// Game Framework
|
|
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
|
|
// Homepage: https://gameframework.cn/
|
|
// Feedback: mailto:ellan@gameframework.cn
|
|
//------------------------------------------------------------
|
|
|
|
using GameFramework;
|
|
using GameFramework.Event;
|
|
|
|
namespace UnityGameFramework.Runtime
|
|
{
|
|
/// <summary>
|
|
/// 加载数据表失败事件。
|
|
/// </summary>
|
|
public sealed class LoadDataTableFailureEventArgs : GameEventArgs
|
|
{
|
|
/// <summary>
|
|
/// 加载数据表失败事件编号。
|
|
/// </summary>
|
|
public static readonly int EventId = typeof(LoadDataTableFailureEventArgs).GetHashCode();
|
|
|
|
/// <summary>
|
|
/// 初始化加载数据表失败事件的新实例。
|
|
/// </summary>
|
|
public LoadDataTableFailureEventArgs()
|
|
{
|
|
DataTableAssetName = null;
|
|
ErrorMessage = null;
|
|
UserData = null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取加载数据表失败事件编号。
|
|
/// </summary>
|
|
public override int Id
|
|
{
|
|
get
|
|
{
|
|
return EventId;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取数据表资源名称。
|
|
/// </summary>
|
|
public string DataTableAssetName
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取错误信息。
|
|
/// </summary>
|
|
public string ErrorMessage
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取用户自定义数据。
|
|
/// </summary>
|
|
public object UserData
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 创建加载数据表失败事件。
|
|
/// </summary>
|
|
/// <param name="e">内部事件。</param>
|
|
/// <returns>创建的加载数据表失败事件。</returns>
|
|
public static LoadDataTableFailureEventArgs Create(ReadDataFailureEventArgs e)
|
|
{
|
|
LoadDataTableFailureEventArgs loadDataTableFailureEventArgs = ReferencePool.Acquire<LoadDataTableFailureEventArgs>();
|
|
loadDataTableFailureEventArgs.DataTableAssetName = e.DataAssetName;
|
|
loadDataTableFailureEventArgs.ErrorMessage = e.ErrorMessage;
|
|
loadDataTableFailureEventArgs.UserData = e.UserData;
|
|
return loadDataTableFailureEventArgs;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 清理加载数据表失败事件。
|
|
/// </summary>
|
|
public override void Clear()
|
|
{
|
|
DataTableAssetName = null;
|
|
ErrorMessage = null;
|
|
UserData = null;
|
|
}
|
|
}
|
|
}
|