geometry-tower-defense/Assets/GameMain/Scripts/UI/Combat/RawData/TowerSelectItemRawData.cs

20 lines
510 B
C#

using UnityEngine;
namespace GeometryTD.UI
{
public class TowerSelectItemRawData
{
public Sprite Icon;
public int Price;
public bool IsGain;
public bool IsVisible;
public bool IsInteractable;
public CombatSelectActionType ActionType;
public int ActionIndex;
public bool UseTowerLayers;
public Color BaseColor = Color.white;
public Color BearingColor = Color.white;
public Color MuzzleColor = Color.white;
}
}