geometry-tower-defense/Assets/GameMain/Scripts/UI/Menu/View/MenuForm.cs

77 lines
2.0 KiB
C#

using GeometryTD.CustomEvent;
using TMPro;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace GeometryTD.UI
{
public class MenuForm : UGuiForm
{
[SerializeField] private TMP_Text _titleText;
[SerializeField] private TMP_Text _startButtonText;
[SerializeField] private TMP_Text _settingsButtonText;
[SerializeField] private TMP_Text _exitButtonText;
private MenuFormContext _context;
public void RefreshUI(MenuFormContext context)
{
_context = context;
if (_context == null)
{
return;
}
SetText(_titleText, _context.TitleText);
SetText(_startButtonText, _context.StartButtonText);
SetText(_settingsButtonText, _context.SettingsButtonText);
SetText(_exitButtonText, _context.ExitButtonText);
}
public void OnStartButtonClick()
{
GameEntry.Event.Fire(this, MenuStartRequestedEventArgs.Create());
}
public void OnSettingsButtonClick()
{
GameEntry.Event.Fire(this, MenuSettingsRequestedEventArgs.Create());
}
public void OnExitButtonClick()
{
GameEntry.Event.Fire(this, MenuExitRequestedEventArgs.Create());
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (userData is MenuFormContext context)
{
RefreshUI(context);
return;
}
Log.Warning("MenuForm requires MenuFormContext as userData.");
}
protected override void OnClose(bool isShutdown, object userData)
{
_context = null;
base.OnClose(isShutdown, userData);
}
private static void SetText(TMP_Text textComponent, string value)
{
if (textComponent == null)
{
return;
}
textComponent.text = value ?? string.Empty;
}
}
}