geometry-tower-defense/Assets/GameMain/Scripts/Entity/EntityLogic
SepComet 3840f8e65a S7-03 + S7-04 + S7-05 2026-03-12 11:24:38 +08:00
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BulletEntity.cs 修复旋转问题 + 防御塔范围可视化 2026-03-02 10:15:13 +08:00
BulletEntity.cs.meta CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
CombatSelectInputService.cs fix 2026-03-09 19:59:11 +08:00
CombatSelectInputService.cs.meta 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
CombatSelectUseCaseConfigurator.cs Update CombatNodeArchitecture.md 2026-03-06 21:02:40 +08:00
CombatSelectUseCaseConfigurator.cs.meta 拆分 CombatScheduler 状态机到独立文件 2026-03-07 11:21:07 +08:00
EnemyEntity.cs S7-03 + S7-04 + S7-05 2026-03-12 11:24:38 +08:00
EnemyEntity.cs.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
EnemyTagStatusRuntime.cs S7-03 + S7-04 + S7-05 2026-03-12 11:24:38 +08:00
EnemyTagStatusRuntime.cs.meta Start Tag System 2026-03-10 13:11:30 +08:00
EntityBase.cs 修复旋转问题 + 防御塔范围可视化 2026-03-02 10:15:13 +08:00
EntityBase.cs.meta init 2026-02-26 13:21:43 +08:00
MapEntity.cs refactor 8: 2026-03-07 21:01:03 +08:00
MapEntity.cs.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Player.cs init 2026-02-26 13:21:43 +08:00
Player.cs.meta init 2026-02-26 13:21:43 +08:00
TowerEntity.cs 补充参战防御塔进入战斗逻辑 2026-03-05 13:44:49 +08:00
TowerEntity.cs.meta 补全防御塔组装与介绍描述功能 2026-03-04 18:17:10 +08:00