22 lines
494 B
C#
22 lines
494 B
C#
using System;
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using GeometryTD.Definition;
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using UnityEngine;
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namespace GeometryTD.UI
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{
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[Serializable]
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public class TowerIconAreaContext : IconAreaContext
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{
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public Color MuzzleColor = Color.white;
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public Color BearingColor = Color.white;
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public Color BaseColor = Color.white;
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public TowerIconAreaContext()
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{
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ComponentSlotType = TowerCompSlotType.None;
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Color = Color.white;
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Icon = null;
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}
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}
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}
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