Phase 1: 复合属性修饰器管线与伤害结算系统
This commit is contained in:
@@ -3,19 +3,19 @@
|
||||
"weaponCapacity": 6,
|
||||
"propMaxCount": -1,
|
||||
"playerEntity": "Player",
|
||||
"absorbSpeed": 15000,
|
||||
"collectDistance": 350,
|
||||
"defaultAbsorbRange": 3000,
|
||||
"weaponRecycleRate": 300,
|
||||
"absorbSpeed": 12,
|
||||
"collectDistance": 0.5,
|
||||
"defaultAbsorbRange": 4,
|
||||
"weaponRecycleRate": 0.3,
|
||||
"shopGoodsCount": 4,
|
||||
"shopPriceRandomPercent": 50,
|
||||
"shopPriceRandomPercent": 0.05,
|
||||
"shopMinPrice": 1,
|
||||
"levelUpRefreshPriceBase": 2,
|
||||
"levelUpRewardCount": 4,
|
||||
"spawnEnemyMaxCount": 5000,
|
||||
"enemySpawnDistanceMin": 14000,
|
||||
"enemySpawnDistanceMax": 18000,
|
||||
"weaponRotateSpeed": 5000,
|
||||
"enemySpawnDistanceMin": 14,
|
||||
"enemySpawnDistanceMax": 18,
|
||||
"weaponRotateSpeed": 5,
|
||||
"weaponBaseCrit": 0.05,
|
||||
"playerGroupName": "Player",
|
||||
"enemyGroupName": "Enemy",
|
||||
|
||||
Reference in New Issue
Block a user