引入 UISerializationRoot 和 Item
- 完成 MenuForm 和 SelectRoleForm 的迁移
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@@ -17,6 +17,13 @@ public sealed partial class GlobalConfig : Luban.BeanBase
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public GlobalConfig(ByteBuf _buf)
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{
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WeaponCapacity = _buf.ReadInt();
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WeaponRecycleRate = _buf.ReadInt();
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ShopGoodsCount = _buf.ReadInt();
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ShopPriceRandomPercent = _buf.ReadInt();
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ShopMinPrice = _buf.ReadInt();
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PropMaxCount = _buf.ReadInt();
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LevelUpRefreshPriceBase = _buf.ReadInt();
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LevelUpRewardCount = _buf.ReadInt();
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}
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public static GlobalConfig DeserializeGlobalConfig(ByteBuf _buf)
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@@ -28,6 +35,34 @@ public sealed partial class GlobalConfig : Luban.BeanBase
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/// 最大持有武器数量
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/// </summary>
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public readonly int WeaponCapacity;
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/// <summary>
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/// 武器回收价比例
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/// </summary>
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public readonly int WeaponRecycleRate;
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/// <summary>
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/// 商店商品数量
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/// </summary>
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public readonly int ShopGoodsCount;
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/// <summary>
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/// 商品价格浮动
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/// </summary>
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public readonly int ShopPriceRandomPercent;
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/// <summary>
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/// 商品最低价
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/// </summary>
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public readonly int ShopMinPrice;
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/// <summary>
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/// 最大持有道具数量
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/// </summary>
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public readonly int PropMaxCount;
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/// <summary>
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/// 升级奖励刷新基本价格
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/// </summary>
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public readonly int LevelUpRefreshPriceBase;
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/// <summary>
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/// 升级奖励候选数
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/// </summary>
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public readonly int LevelUpRewardCount;
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public const int __ID__ = -958250779;
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public override int GetTypeId() => __ID__;
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@@ -35,12 +70,26 @@ public sealed partial class GlobalConfig : Luban.BeanBase
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public void ResolveRef(Tables tables)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "weaponCapacity:" + WeaponCapacity + ","
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+ "weaponRecycleRate:" + WeaponRecycleRate + ","
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+ "shopGoodsCount:" + ShopGoodsCount + ","
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+ "shopPriceRandomPercent:" + ShopPriceRandomPercent + ","
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+ "shopMinPrice:" + ShopMinPrice + ","
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+ "propMaxCount:" + PropMaxCount + ","
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+ "levelUpRefreshPriceBase:" + LevelUpRefreshPriceBase + ","
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+ "levelUpRewardCount:" + LevelUpRewardCount + ","
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+ "}";
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}
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}
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